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CCmpUnitRenderer Member List

This is the complete list of members for CCmpUnitRenderer, including all inherited members.

ACTOR_ONLY enum valueICmpUnitRenderer
AddUnit(CEntityHandle entity, CUnit *actor, const CBoundingSphere &boundsApprox, int flags) overrideCCmpUnitRendererinlinevirtual
Allocate(const ScriptInterface &, JS::HandleValue)CCmpUnitRendererinlinestatic
AllocFunc typedefIComponent
ClassInit(CComponentManager &componentManager)CCmpUnitRendererinlinestatic
Deallocate(IComponent *cmp)CCmpUnitRendererinlinestatic
DeallocFunc typedefIComponent
Deinit() overrideCCmpUnitRendererinlinevirtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize) overrideCCmpUnitRendererinlinevirtual
GetComponentTypeId() const overrideCCmpUnitRendererinlinevirtual
GetEntityHandle() constIComponentinline
GetEntityId() constIComponentinline
GetFrameOffset() const overrideCCmpUnitRendererinlinevirtual
GetJSInstance() constIComponentvirtual
GetSchema()CCmpUnitRendererinlinestatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() constIComponentinline
GetSystemEntity() constIComponentinline
HandleMessage(const CMessage &msg, bool global) overrideCCmpUnitRendererinlinevirtual
Init(const CParamNode &paramNode) overrideCCmpUnitRendererinlinevirtual
Interpolate(float frameTime, float frameOffset)CCmpUnitRenderer
LookupUnit(tag_t tag)CCmpUnitRendererinline
m_DebugSpheresCCmpUnitRenderer
m_EnableDebugOverlaysCCmpUnitRenderer
m_EntityHandleIComponentprivate
m_FrameNumberCCmpUnitRenderer
m_FrameOffsetCCmpUnitRenderer
m_SimContextIComponentprivate
m_UnitsCCmpUnitRenderer
m_UnitTagsFreeCCmpUnitRenderer
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) constIComponentvirtual
PickAllEntitiesAtPoint(std::vector< std::pair< CEntityHandle, CVector3D > > &outEntities, const CVector3D &origin, const CVector3D &dir, bool allowEditorSelectables) const overrideCCmpUnitRendererinlinevirtual
RecomputeSweptBounds(SUnit *unit)CCmpUnitRendererinline
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RemoveUnit(tag_t tag) overrideCCmpUnitRendererinlinevirtual
RenderSubmit(SceneCollector &collector, const CFrustum &frustum, bool culling)CCmpUnitRenderer
Serialize(ISerializer &serialize) overrideCCmpUnitRendererinlinevirtual
SetDebugOverlay(bool enabled) overrideCCmpUnitRendererinlinevirtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetSimContext(const CSimContext &context)IComponentinline
TurnStart()CCmpUnitRenderer
UpdateUnit(tag_t tag, CUnit *actor, const CBoundingSphere &boundsApprox) overrideCCmpUnitRendererinlinevirtual
UpdateUnitPos(tag_t tag, bool inWorld, const CVector3D &pos0, const CVector3D &pos1) overrideCCmpUnitRendererinlinevirtual
UpdateVisibility(SUnit &unit) constCCmpUnitRenderer
VISIBLE_IN_ATLAS_ONLY enum valueICmpUnitRenderer
~IComponent()IComponentvirtual