Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for CCmpProjectileManager, including all inherited members.
AdvanceProjectile(Projectile &projectile, float dt) const | CCmpProjectileManager | private |
Allocate(const ScriptInterface &, JS::HandleValue) | CCmpProjectileManager | inlinestatic |
AllocFunc typedef | IComponent | |
ClassInit(CComponentManager &componentManager) | CCmpProjectileManager | inlinestatic |
Deallocate(IComponent *cmp) | CCmpProjectileManager | inlinestatic |
DeallocFunc typedef | IComponent | |
Deinit() override | CCmpProjectileManager | inlinevirtual |
Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) override | CCmpProjectileManager | inlinevirtual |
GetComponentTypeId() const override | CCmpProjectileManager | inlinevirtual |
GetEntityHandle() const | IComponent | inline |
GetEntityId() const | IComponent | inline |
GetJSInstance() const | IComponent | virtual |
GetSchema() | CCmpProjectileManager | inlinestatic |
GetSerializationVersion() | IComponent | inlinestatic |
GetSimContext() const | IComponent | inline |
GetSystemEntity() const | IComponent | inline |
HandleMessage(const CMessage &msg, bool global) override | CCmpProjectileManager | inlinevirtual |
Init(const CParamNode ¶mNode) override | CCmpProjectileManager | inlinevirtual |
Interpolate(float frameTime) | CCmpProjectileManager | private |
LaunchProjectile(CFixedVector3D launchPoint, CFixedVector3D targetPoint, fixed speed, fixed gravity, const std::wstring &actorName, const std::wstring &impactActorName, fixed impactAnimationLifetime) | CCmpProjectileManager | private |
LaunchProjectileAtPoint(const CFixedVector3D &launchPoint, const CFixedVector3D &target, fixed speed, fixed gravity, const std::wstring &actorName, const std::wstring &impactActorName, fixed impactAnimationLifetime) override | CCmpProjectileManager | inlinevirtual |
m_ActorSeed | CCmpProjectileManager | private |
m_EntityHandle | IComponent | private |
m_NextId | CCmpProjectileManager | private |
m_ProjectileImpactAnimations | CCmpProjectileManager | private |
m_Projectiles | CCmpProjectileManager | private |
m_SimContext | IComponent | private |
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RemoveProjectile(uint32_t) override | CCmpProjectileManager | virtual |
RenderModel(CModelAbstract &model, const CVector3D &position, SceneCollector &collector, const CFrustum &frustum, bool culling, const CLosQuerier &los, bool losRevealAll) const | CCmpProjectileManager | |
RenderSubmit(SceneCollector &collector, const CFrustum &frustum, bool culling) const | CCmpProjectileManager | private |
Serialize(ISerializer &serialize) override | CCmpProjectileManager | inlinevirtual |
SetEntityHandle(CEntityHandle ent) | IComponent | inline |
SetSimContext(const CSimContext &context) | IComponent | inline |
~IComponent() | IComponent | virtual |