Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Go to the source code of this file.
Classes | |
struct | STerritoryBoundary |
Describes an outline of a territory, where the latter are understood to mean the largest sets of mutually connected tiles ('connected' as in the mathematical sense from graph theory) that are either all reachable or all unreachable from a root influence entity. More... | |
class | CTerritoryBoundaryCalculator |
Responsible for calculating territory boundaries, given an input territory map. More... | |