Pyrogenesis trunk
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#include "precompiled.h"
#include "SkeletonAnimDef.h"
#include "maths/MathUtil.h"
#include "maths/Matrix3D.h"
#include "ps/CStr.h"
#include "ps/CLogger.h"
#include "ps/FileIo.h"
Namespaces | |
namespace | anonymous_namespace{SkeletonAnimDef.cpp} |
Variables | |
u32 | anonymous_namespace{SkeletonAnimDef.cpp}::g_NextSkeletonDefUID = 1 |