Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "renderer/backend/IFramebuffer.h"
#include <glad/vulkan.h>
#include <optional>
#include <unordered_map>
#include <vector>
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Classes | |
class | Renderer::Backend::Vulkan::CRenderPassManager |
A helper class to store unique render passes. More... | |
struct | Renderer::Backend::Vulkan::CRenderPassManager::Attachment |
struct | Renderer::Backend::Vulkan::CRenderPassManager::Desc |
struct | Renderer::Backend::Vulkan::CRenderPassManager::DescHash |
struct | Renderer::Backend::Vulkan::CRenderPassManager::DescEqual |
Namespaces | |
namespace | Renderer |
namespace | Renderer::Backend |
namespace | Renderer::Backend::Vulkan |