Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
RenderPassManager.h File Reference
#include "renderer/backend/IFramebuffer.h"
#include <glad/vulkan.h>
#include <optional>
#include <unordered_map>
#include <vector>
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Classes

class  Renderer::Backend::Vulkan::CRenderPassManager
 A helper class to store unique render passes. More...
 
struct  Renderer::Backend::Vulkan::CRenderPassManager::Attachment
 
struct  Renderer::Backend::Vulkan::CRenderPassManager::Desc
 
struct  Renderer::Backend::Vulkan::CRenderPassManager::DescHash
 
struct  Renderer::Backend::Vulkan::CRenderPassManager::DescEqual
 

Namespaces

namespace  Renderer
 
namespace  Renderer::Backend
 
namespace  Renderer::Backend::Vulkan