Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/Color.h"
#include "graphics/RenderableObject.h"
#include "maths/BoundingBoxOriented.h"
#include "simulation2/helpers/Player.h"
#include <memory>
Go to the source code of this file.
Classes | |
class | CModelAbstract |
Abstract base class for graphical objects that are used by units, or as props attached to other CModelAbstract objects. More... | |
struct | CModelAbstract::CustomSelectionShape |
Describes a custom selection shape to be used for a model's selection box instead of the default recursive bounding boxes. More... | |
Namespaces | |
namespace | ModelFlag |
Variables | |
static constexpr uint32_t | ModelFlag::CAST_SHADOWS {1 << 0} |
static constexpr uint32_t | ModelFlag::NO_LOOP_ANIMATION {1 << 1} |
static constexpr uint32_t | ModelFlag::SILHOUETTE_DISPLAY {1 << 2} |
static constexpr uint32_t | ModelFlag::SILHOUETTE_OCCLUDER {1 << 3} |
static constexpr uint32_t | ModelFlag::IGNORE_LOS {1 << 4} |
static constexpr uint32_t | ModelFlag::FLOAT_ON_WATER {1 << 5} |