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Pyrogenesis, a RTS Engine
CRadioButton.h
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1/* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_CRADIOBUTTON
19#define INCLUDED_CRADIOBUTTON
20
22
23/**
24 * Just like a check box, but it'll nullify its siblings,
25 * and it won't switch itself.
26 *
27 * @see CCheckBox
28 */
29class CRadioButton : public CCheckBox
30{
32
33public:
34 CRadioButton(CGUI& pGUI);
35
36 /**
37 * @see IGUIObject#HandleMessage()
38 */
39 virtual void HandleMessage(SGUIMessage& Message);
40};
41
42#endif // INCLUDED_CRADIOBUTTON
#define GUI_OBJECT(obj)
Definition: IGUIObject.h:50
Definition: CCheckBox.h:26
The main object that represents a whole GUI page.
Definition: CGUI.h:61
Just like a check box, but it'll nullify its siblings, and it won't switch itself.
Definition: CRadioButton.h:30
CRadioButton(CGUI &pGUI)
Definition: CRadioButton.cpp:22
virtual void HandleMessage(SGUIMessage &Message)
Definition: CRadioButton.cpp:27
Message send to IGUIObject::HandleMessage() in order to give life to Objects manually with a derived ...
Definition: SGUIMessage.h:68