Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "renderer/CPUSkinnedModelRenderer.h"
#include "graphics/Color.h"
#include "graphics/LightEnv.h"
#include "graphics/Model.h"
#include "graphics/ModelDef.h"
#include "graphics/ShaderProgram.h"
#include "lib/bits.h"
#include "lib/sysdep/rtl.h"
#include "maths/Vector3D.h"
#include "ps/containers/StaticVector.h"
#include "renderer/Renderer.h"
#include "renderer/RenderModifiers.h"
#include "renderer/VertexArray.h"
#include <vector>
Classes | |
struct | anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelDefRData |
struct | anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelRData |
struct | CPUSkinnedModelVertexRenderer::Internals |
Namespaces | |
namespace | anonymous_namespace{CPUSkinnedModelRenderer.cpp} |