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Pyrogenesis, a RTS Engine
CBufferItem.h
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1/* Copyright (C) 2012 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_CBUFFERITEM_H
19#define INCLUDED_CBUFFERITEM_H
20
21#include "lib/config2.h"
22
23#if CONFIG2_AUDIO
24
25#include "CSoundBase.h"
26
27class CBufferItem : public CSoundBase
28{
29public:
30 CBufferItem(CSoundData* sndData);
31 virtual ~CBufferItem();
32
33 virtual void SetLooping(bool loops);
34 virtual bool IdleTask();
35
36 virtual void Attach(CSoundData* itemData);
37
38protected:
40
41};
42
43#endif // CONFIG2_AUDIO
44
45#endif // INCLUDED_CBUFFERITEM_H
46
Definition: CBufferItem.h:28
virtual ~CBufferItem()
Definition: CBufferItem.cpp:37
virtual void SetLooping(bool loops)
Definition: CBufferItem.cpp:126
virtual bool IdleTask()
Definition: CBufferItem.cpp:69
virtual void Attach(CSoundData *itemData)
Definition: CBufferItem.cpp:106
CBufferItem(CSoundData *sndData)
Definition: CBufferItem.cpp:29
void ReleaseOpenALBuffer()
Definition: CBufferItem.cpp:44
Definition: CSoundBase.h:32
Definition: SoundData.h:35