|
Function Name  |
Hit count  |
| _GLOBAL__sub_I_Quaternion.cpp |
1 |
| __static_initialization_and_destruction_0(int, int) |
1 |
| CQuaternion::ToAxisAngle(CVector3D&, float&) |
0 |
| CQuaternion::FromAxisAngle(CVector3D const&, float) |
0 |
| CQuaternion::ToEulerAngles() |
0 |
| CQuaternion::FromEulerAngles(float, float, float) |
4 |
| CQuaternion::Nlerp(CQuaternion const&, CQuaternion const&, float) |
0 |
| CQuaternion::Slerp(CQuaternion const&, CQuaternion const&, float) |
0 |
| CQuaternion::Normalize() |
0 |
| CQuaternion::CQuaternion(float, float, float, float) |
4 |
| CQuaternion::CQuaternion() |
27 |
| CQuaternion::operator-=(CQuaternion const&) |
0 |
| CQuaternion::operator*=(CQuaternion const&) |
0 |
| CQuaternion::operator+=(CQuaternion const&) |
0 |
| CQuaternion::GetInverse() const |
0 |
| CQuaternion::Dot(CQuaternion const&) const |
0 |
| CQuaternion::Rotate(CVector3D const&) const |
0 |
| CQuaternion::ToMatrix(CMatrix3D&) const |
7 |
| CQuaternion::ToMatrix() const |
3 |
| CQuaternion::operator-(CQuaternion const&) const |
0 |
| CQuaternion::operator*(CQuaternion const&) const |
8 |
| CQuaternion::operator*(float) const |
0 |
| CQuaternion::operator+(CQuaternion const&) const |
0 |