|
Function Name |
Hit count |
float SmoothStep<float>(float, float, float) |
0 |
CVector3D Interpolate<CVector3D>(CVector3D const&, CVector3D const&, float) |
8 |
float Interpolate<float>(float const&, float const&, float) |
75 |
float Sign<float>(float) |
0 |
CFixed<int, 2147483647, 32, 15, 16, 65536> Clamp<CFixed<int, 2147483647, 32, 15, 16, 65536> >(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) |
131450 |
double Clamp<double>(double, double, double) |
0 |
float Clamp<float>(float, float, float) |
662034 |
int Clamp<int>(int, int, int) |
12189054 |
unsigned int Clamp<unsigned int>(unsigned int, unsigned int, unsigned int) |
0 |
long Clamp<long>(long, long, long) |
722018 |
unsigned long Clamp<unsigned long>(unsigned long, unsigned long, unsigned long) |
664182 |
short Clamp<short>(short, short, short) |
0 |
unsigned short Clamp<unsigned short>(unsigned short, unsigned short, unsigned short) |
0 |