
Function Name 
Hit count 
float SmoothStep<float>(float, float, float) 
0 
float Sign<float>(float) 
0 
double Clamp<double>(double, double, double) 
0 
unsigned int Clamp<unsigned int>(unsigned int, unsigned int, unsigned int) 
0 
short Clamp<short>(short, short, short) 
0 
unsigned short Clamp<unsigned short>(unsigned short, unsigned short, unsigned short) 
0 
CVector3D Interpolate<CVector3D>(CVector3D const&, CVector3D const&, float) 
8 
float Interpolate<float>(float const&, float const&, float) 
75 
CFixed<int, 2147483647, 32, 15, 16, 65536> Clamp<CFixed<int, 2147483647, 32, 15, 16, 65536> >(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) 
131450 
float Clamp<float>(float, float, float) 
662034 
unsigned long Clamp<unsigned long>(unsigned long, unsigned long, unsigned long) 
664182 
long Clamp<long>(long, long, long) 
722018 
int Clamp<int>(int, int, int) 
12189054 