|
Function Name  |
Hit count  |
| float SmoothStep<float>(float, float, float) |
0 |
| float Sign<float>(float) |
0 |
| double Clamp<double>(double, double, double) |
0 |
| unsigned int Clamp<unsigned int>(unsigned int, unsigned int, unsigned int) |
0 |
| short Clamp<short>(short, short, short) |
0 |
| unsigned short Clamp<unsigned short>(unsigned short, unsigned short, unsigned short) |
0 |
| CVector3D Interpolate<CVector3D>(CVector3D const&, CVector3D const&, float) |
8 |
| float Interpolate<float>(float const&, float const&, float) |
75 |
| CFixed<int, 2147483647, 32, 15, 16, 65536> Clamp<CFixed<int, 2147483647, 32, 15, 16, 65536> >(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) |
131450 |
| float Clamp<float>(float, float, float) |
662034 |
| unsigned long Clamp<unsigned long>(unsigned long, unsigned long, unsigned long) |
664182 |
| long Clamp<long>(long, long, long) |
722018 |
| int Clamp<int>(int, int, int) |
12189054 |