LCOV - code coverage report
Current view: top level - source/graphics - ShaderTechnique.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 5 25 20.0 %
Date: 2023-01-19 00:18:29 Functions: 3 10 30.0 %

Function Name Sort by function name Hit count Sort by hit count
CShaderPass::CShaderPass(std::unique_ptr<Renderer::Backend::IGraphicsPipelineState, std::default_delete<Renderer::Backend::IGraphicsPipelineState> >, std::shared_ptr<CShaderProgram> const&) 0
CShaderTechnique::SetSortByDistance(bool) 0
CShaderTechnique::SetPasses(std::vector<CShaderPass, std::allocator<CShaderPass> >&&) 0
CShaderTechnique::GetNumPasses() const 0
CShaderTechnique::GetSortByDistance() const 0
CShaderTechnique::GetGraphicsPipelineState(int) const 0
CShaderTechnique::GetShader(int) const 0
_GLOBAL__sub_I_ShaderTechnique.cpp 1
__static_initialization_and_destruction_0(int, int) 1
CShaderTechnique::CShaderTechnique(Path const&, CShaderDefines const&, std::function<void (Renderer::Backend::SGraphicsPipelineStateDesc&)> const&) 60

Generated by: LCOV version 1.13