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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Represents a batched collection of blends using the same texture. More...

Classes | |
| struct | Tile |
Public Attributes | |
| CTerrainTextureEntry * | m_Texture |
| std::vector< Tile > | m_Tiles |
Represents a batched collection of blends using the same texture.
| CTerrainTextureEntry* SBlendLayer::m_Texture |
| std::vector<Tile> SBlendLayer::m_Tiles |