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EntitySelection::DefaultComponentFilter Struct Reference

Finds all entities with a given component belonging to any given player. More...

#include <Selection.h>

Public Member Functions

bool operator() (IComponent *cmp)
 

Detailed Description

Finds all entities with a given component belonging to any given player.

Member Function Documentation

◆ operator()()

bool EntitySelection::DefaultComponentFilter::operator() ( IComponent cmp)
inline

The documentation for this struct was generated from the following file: