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static void | ClassInit (CComponentManager &componentManager) |
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static IComponent * | Allocate (const ScriptInterface &, JS::HandleValue) |
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static void | Deallocate (IComponent *cmp) |
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static std::string | GetSchema () |
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static std::string | GetSchema () |
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static void | RegisterComponentType (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) |
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static void | RegisterComponentTypeScriptWrapper (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) |
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static u8 | GetSerializationVersion () |
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◆ Allocate()
◆ ClassInit()
◆ Deallocate()
static void CCmpWaterManager::Deallocate |
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IComponent * |
cmp | ) |
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inlinestatic |
◆ Deinit()
void CCmpWaterManager::Deinit |
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| ) |
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inlineoverridevirtual |
◆ Deserialize()
◆ GetComponentTypeId()
int CCmpWaterManager::GetComponentTypeId |
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const |
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inlineoverridevirtual |
◆ GetExactWaterLevel()
float CCmpWaterManager::GetExactWaterLevel |
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float |
x, |
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float |
z |
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) |
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inlineoverridevirtual |
◆ GetSchema()
static std::string CCmpWaterManager::GetSchema |
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inlinestatic |
◆ GetWaterLevel()
◆ HandleMessage()
void CCmpWaterManager::HandleMessage |
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const CMessage & |
msg, |
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bool |
global |
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) |
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inlineoverridevirtual |
◆ Init()
void CCmpWaterManager::Init |
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const CParamNode & |
paramNode | ) |
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inlineoverridevirtual |
◆ RecomputeWaterData()
void CCmpWaterManager::RecomputeWaterData |
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inlineoverridevirtual |
◆ Serialize()
void CCmpWaterManager::Serialize |
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ISerializer & |
serialize | ) |
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inlineoverridevirtual |
◆ SetWaterLevel()
Set the height of the water level, as a constant value across the whole map.
Implements ICmpWaterManager.
◆ m_WaterHeight
The documentation for this class was generated from the following file: