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Public Member Functions | Static Public Member Functions | List of all members
CCmpSoundManager Class Referencefinal
Inheritance diagram for CCmpSoundManager:
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Collaboration diagram for CCmpSoundManager:
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Public Member Functions

int GetComponentTypeId () const override
 
void Init (const CParamNode &paramNode) override
 
void Deinit () override
 
void Serialize (ISerializer &serialize) override
 
void Deserialize (const CParamNode &paramNode, IDeserializer &deserialize) override
 
void PlaySoundGroup (const std::wstring &name, entity_id_t source) override
 Start playing audio defined by a sound group file. More...
 
void PlaySoundGroupAtPosition (const std::wstring &name, const CFixedVector3D &sourcePos) override
 Start playing audio defined by a sound group file. More...
 
void PlaySoundGroupForPlayer (const VfsPath &groupPath, const player_id_t playerId) const override
 Start playing audio defined by a sound group file for a player. More...
 
void StopMusic () override
 
- Public Member Functions inherited from IComponent
virtual ~IComponent ()
 
virtual void HandleMessage (const CMessage &msg, bool global)
 
CEntityHandle GetEntityHandle () const
 
void SetEntityHandle (CEntityHandle ent)
 
entity_id_t GetEntityId () const
 
CEntityHandle GetSystemEntity () const
 
const CSimContextGetSimContext () const
 
void SetSimContext (const CSimContext &context)
 
virtual bool NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const
 Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More...
 
virtual JS::Value GetJSInstance () const
 

Static Public Member Functions

static void ClassInit (CComponentManager &componentManager)
 
static IComponentAllocate (const ScriptInterface &, JS::HandleValue)
 
static void Deallocate (IComponent *cmp)
 
static std::string GetSchema ()
 
- Static Public Member Functions inherited from IComponent
static std::string GetSchema ()
 
static void RegisterComponentType (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
 
static void RegisterComponentTypeScriptWrapper (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
 
static u8 GetSerializationVersion ()
 

Additional Inherited Members

- Public Types inherited from IComponent
using AllocFunc = IComponent *(*)(const ScriptInterface &scriptInterface, JS::HandleValue ctor)
 
using DeallocFunc = void(*)(IComponent *)
 

Member Function Documentation

◆ Allocate()

static IComponent* CCmpSoundManager::Allocate ( const ScriptInterface ,
JS::HandleValue   
)
inlinestatic

◆ ClassInit()

static void CCmpSoundManager::ClassInit ( CComponentManager componentManager)
inlinestatic

◆ Deallocate()

static void CCmpSoundManager::Deallocate ( IComponent cmp)
inlinestatic

◆ Deinit()

void CCmpSoundManager::Deinit ( )
inlineoverridevirtual

Implements IComponent.

◆ Deserialize()

void CCmpSoundManager::Deserialize ( const CParamNode paramNode,
IDeserializer deserialize 
)
inlineoverridevirtual

Implements IComponent.

◆ GetComponentTypeId()

int CCmpSoundManager::GetComponentTypeId ( ) const
inlineoverridevirtual

Implements IComponent.

◆ GetSchema()

static std::string CCmpSoundManager::GetSchema ( )
inlinestatic

◆ Init()

void CCmpSoundManager::Init ( const CParamNode paramNode)
inlineoverridevirtual

Implements IComponent.

◆ PlaySoundGroup()

void CCmpSoundManager::PlaySoundGroup ( const std::wstring &  name,
entity_id_t  source 
)
inlineoverridevirtual

Start playing audio defined by a sound group file.

Parameters
nameVFS path of sound group .xml, relative to audio/.
sourceentity emitting the sound (used for positioning).

Implements ICmpSoundManager.

◆ PlaySoundGroupAtPosition()

void CCmpSoundManager::PlaySoundGroupAtPosition ( const std::wstring &  name,
const CFixedVector3D sourcePos 
)
inlineoverridevirtual

Start playing audio defined by a sound group file.

Parameters
nameVFS path of sound group .xml, relative to audio/.
sourcePos3d position of the sound emitter.

Implements ICmpSoundManager.

◆ PlaySoundGroupForPlayer()

void CCmpSoundManager::PlaySoundGroupForPlayer ( const VfsPath groupPath,
const player_id_t  playerId 
) const
inlineoverridevirtual

Start playing audio defined by a sound group file for a player.

Parameters
nameVFS path of sound group .xml, relative to audio/.
playerthe player entity.

Implements ICmpSoundManager.

◆ Serialize()

void CCmpSoundManager::Serialize ( ISerializer serialize)
inlineoverridevirtual

Implements IComponent.

◆ StopMusic()

void CCmpSoundManager::StopMusic ( )
inlineoverridevirtual

Implements ICmpSoundManager.


The documentation for this class was generated from the following file: