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Classes | Macros | Functions
GameView.h File Reference
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/Scene.h"
#include "simulation2/system/Entity.h"
#include "lib/input.h"
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Classes

class  CGameView
 

Macros

#define DECLARE_BOOLEAN_SETTING(NAME)
 

Functions

InReaction game_view_handler (const SDL_Event_ *ev)
 

Macro Definition Documentation

◆ DECLARE_BOOLEAN_SETTING

#define DECLARE_BOOLEAN_SETTING (   NAME)
Value:
bool Get##NAME##Enabled() const; \
void Set##NAME##Enabled(bool Enabled);
void Get(const CStr &value, T &ret)
Definition: ConfigDB.cpp:56

Function Documentation

◆ game_view_handler()

InReaction game_view_handler ( const SDL_Event_ ev)