Pyrogenesis  trunk
GUIRenderer.h
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17 
18 #ifndef INCLUDED_GUIRENDERER
19 #define INCLUDED_GUIRENDERER
20 
21 #include "graphics/Color.h"
23 #include "graphics/Texture.h"
24 #include "maths/Rect.h"
25 #include "ps/CStrForward.h"
26 #include "ps/CStrIntern.h"
27 
28 #include <map>
29 #include <vector>
30 
31 class CCanvas2D;
32 class CGUI;
33 class CGUISprite;
34 struct CGUIColor;
35 struct SGUIImage;
36 
37 namespace GUIRenderer
38 {
39  struct SDrawCall
40  {
41  SDrawCall(const SGUIImage* image) : m_Image(image) {}
42  CRect ComputeTexCoords() const;
43 
45 
47 
50 
52 
56  };
57 
58  class DrawCalls : public std::vector<SDrawCall>
59  {
60  public:
61  DrawCalls();
62  // Copy/assignment results in an empty list, not an actual copy
63  DrawCalls(const DrawCalls&);
64  DrawCalls& operator=(const DrawCalls&);
65  };
66 
67  void UpdateDrawCallCache(const CGUI& pGUI, DrawCalls& Calls, const CStr8& SpriteName, const CRect& Size, std::map<CStr8, std::unique_ptr<const CGUISprite>>& Sprites);
68 
69  void Draw(DrawCalls& Calls, CCanvas2D& canvas);
70 }
71 
72 #endif // INCLUDED_GUIRENDERER
CTexturePtr m_Texture
Definition: GUIRenderer.h:46
Same as the CColor class, but this one can also parse colors predefined in the GUI page (such as "yel...
Definition: CGUIColor.h:29
Definition: Color.h:42
CRect m_ObjectSize
Definition: GUIRenderer.h:48
void Draw(DrawCalls &Calls, CCanvas2D &canvas)
Definition: GUIRenderer.cpp:314
CRect ComputeTexCoords() const
Definition: GUIRenderer.cpp:257
Definition: GUIRenderer.h:37
CGUIColor * m_BackColor
Definition: GUIRenderer.h:51
CRect m_Vertices
Definition: GUIRenderer.h:49
The main object that represents a whole GUI page.
Definition: CGUI.h:60
CColor m_ColorAdd
Definition: GUIRenderer.h:53
Definition: GUIRenderer.h:58
Definition: Canvas2D.h:35
A CGUISprite is actually a collage of several real sprites, this struct represents is such real sprit...
Definition: CGUISprite.h:51
The GUI sprite, is actually several real sprites (images) like a collage.
Definition: CGUISprite.h:112
Definition: GUIRenderer.h:39
SDrawCall(const SGUIImage *image)
Definition: GUIRenderer.h:41
const SGUIImage * m_Image
Definition: GUIRenderer.h:44
CColor m_ColorMultiply
Definition: GUIRenderer.h:54
float m_GrayscaleFactor
Definition: GUIRenderer.h:55
void UpdateDrawCallCache(const CGUI &pGUI, DrawCalls &Calls, const CStr8 &SpriteName, const CRect &Size, std::map< CStr8, std::unique_ptr< const CGUISprite >> &Sprites)
std::shared_ptr< CTexture > CTexturePtr
Definition: Texture.h:22
Rectangle class used for screen rectangles.
Definition: Rect.h:30