Pyrogenesis  trunk
Namespaces | Functions | Variables
GUIManager.cpp File Reference
#include "precompiled.h"
#include "GUIManager.h"
#include "gui/CGUI.h"
#include "lib/timer.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/GameSetup/Config.h"
#include "ps/Profile.h"
#include "ps/VideoMode.h"
#include "ps/XML/Xeromyces.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/ScriptContext.h"
#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/StructuredClone.h"
Include dependency graph for GUIManager.cpp:

Namespaces

 anonymous_namespace{GUIManager.cpp}
 

Functions

InReaction gui_handler (const SDL_Event_ *ev)
 
static Status ReloadChangedFileCB (void *param, const VfsPath &path)
 

Variables

const CStr anonymous_namespace{GUIManager.cpp}::EVENT_NAME_GAME_LOAD_PROGRESS = "GameLoadProgress"
 
const CStr anonymous_namespace{GUIManager.cpp}::EVENT_NAME_WINDOW_RESIZED = "WindowResized"
 
CGUIManagerg_GUI = nullptr
 

Function Documentation

◆ gui_handler()

InReaction gui_handler ( const SDL_Event_ ev)

◆ ReloadChangedFileCB()

static Status ReloadChangedFileCB ( void *  param,
const VfsPath path 
)
static

Variable Documentation

◆ g_GUI

CGUIManager* g_GUI = nullptr