Pyrogenesis  trunk
CSlider.h
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1 /* Copyright (C) 2021 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_CSLIDER
19 #define INCLUDED_CSLIDER
20 
21 #include "gui/CGUISprite.h"
24 #include "maths/Vector2D.h"
25 
26 class CSlider : public IGUIObject, public IGUIButtonBehavior
27 {
29 
30 public:
31  CSlider(CGUI& pGUI);
32  virtual ~CSlider();
33 
34 protected:
35  static const CStr EventNameValueChange;
36 
37  /**
38  * @see IGUIObject#ResetStates()
39  */
40  virtual void ResetStates();
41 
42  /**
43  * @see IGUIObject#HandleMessage()
44  */
45  virtual void HandleMessage(SGUIMessage& Message);
46 
47  virtual void Draw(CCanvas2D& canvas);
48 
49  /**
50  * Change settings and send the script event
51  */
52  void UpdateValue();
53 
54  CRect GetButtonRect() const;
55 
56  /**
57  * @return ratio between the value of the slider and its actual size in the GUI
58  */
59  float GetSliderRatio() const;
60 
61  void IncrementallyChangeValue(const float value);
62 
63  // Settings
70 
71 private:
73 };
74 
75 #endif // INCLUDED_CSLIDER
static const CStr EventNameValueChange
Definition: CSlider.h:35
CGUISimpleSetting< CGUISpriteInstance > m_SpriteDisabled
Definition: CSlider.h:67
virtual void Draw(CCanvas2D &canvas)
Draws the object.
Definition: CSlider.cpp:107
virtual void HandleMessage(SGUIMessage &Message)
Definition: CSlider.cpp:63
CVector2D m_Mouse
Definition: CSlider.h:72
void IncrementallyChangeValue(const float value)
Definition: CSlider.cpp:57
GUI object such as a button or an input-box.
Definition: IGUIObject.h:59
CGUISimpleSetting< float > m_MaxValue
Definition: CSlider.h:66
The main object that represents a whole GUI page.
Definition: CGUI.h:60
CGUISimpleSetting< float > m_ButtonSide
Definition: CSlider.h:64
CGUISimpleSetting< CGUISpriteInstance > m_Sprite
Definition: CSlider.h:67
float GetSliderRatio() const
Definition: CSlider.cpp:52
CGUISimpleSetting< float > m_Value
Definition: CSlider.h:69
CRect GetButtonRect() const
Definition: CSlider.cpp:121
Definition: Canvas2D.h:35
CGUISimpleSetting< CGUISpriteInstance > m_SpriteBar
Definition: CSlider.h:68
Definition: Vector2D.h:31
virtual ~CSlider()
Definition: CSlider.cpp:42
#define GUI_OBJECT(obj)
Definition: IGUIObject.h:50
CSlider(CGUI &pGUI)
Definition: CSlider.cpp:27
Appends button behaviours to the IGUIObject.
Definition: IGUIButtonBehavior.h:39
CGUISimpleSetting< CGUISpriteInstance > m_SpriteBarDisabled
Definition: CSlider.h:68
Message send to IGUIObject::HandleMessage() in order to give life to Objects manually with a derived ...
Definition: SGUIMessage.h:67
virtual void ResetStates()
Definition: CSlider.cpp:46
void UpdateValue()
Change settings and send the script event.
Definition: CSlider.cpp:116
Definition: CSlider.h:26
Rectangle class used for screen rectangles.
Definition: Rect.h:30
CGUISimpleSetting< float > m_MinValue
Definition: CSlider.h:65