Pyrogenesis  trunk
CCheckBox.h
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16  */
17 
18 #ifndef INCLUDED_CCHECKBOX
19 #define INCLUDED_CCHECKBOX
20 
21 #include "gui/CGUISprite.h"
24 
25 class CCheckBox : public IGUIObject, public IGUIButtonBehavior
26 {
28 
29 public:
30  CCheckBox(CGUI& pGUI);
31  virtual ~CCheckBox();
32 
33  /**
34  * @see IGUIObject#ResetStates()
35  */
36  virtual void ResetStates();
37 
38  /**
39  * @see IGUIObject#HandleMessage()
40  */
41  virtual void HandleMessage(SGUIMessage& Message);
42 
43  /**
44  * Draws the control
45  */
46  virtual void Draw(CCanvas2D& canvas);
47 
48 protected:
49  // Settings
59 };
60 
61 #endif // INCLUDED_CCHECKBOX
CGUISimpleSetting< CGUISpriteInstance > m_SpriteCheckedPressed
Definition: CCheckBox.h:57
virtual ~CCheckBox()
Definition: CCheckBox.cpp:39
CCheckBox(CGUI &pGUI)
Definition: CCheckBox.cpp:24
CGUISimpleSetting< CGUISpriteInstance > m_SpriteChecked
Definition: CCheckBox.h:55
GUI object such as a button or an input-box.
Definition: IGUIObject.h:59
CGUISimpleSetting< CGUISpriteInstance > m_SpriteUncheckedPressed
Definition: CCheckBox.h:53
The main object that represents a whole GUI page.
Definition: CGUI.h:60
CGUISimpleSetting< CGUISpriteInstance > m_SpriteUncheckedDisabled
Definition: CCheckBox.h:54
virtual void HandleMessage(SGUIMessage &Message)
Definition: CCheckBox.cpp:49
CGUISimpleSetting< CGUISpriteInstance > m_SpriteUncheckedOver
Definition: CCheckBox.h:52
Definition: Canvas2D.h:35
CGUISimpleSetting< bool > m_Checked
Definition: CCheckBox.h:50
Definition: CCheckBox.h:25
CGUISimpleSetting< CGUISpriteInstance > m_SpriteCheckedDisabled
Definition: CCheckBox.h:58
CGUISimpleSetting< CGUISpriteInstance > m_SpriteUnchecked
Definition: CCheckBox.h:51
CGUISimpleSetting< CGUISpriteInstance > m_SpriteCheckedOver
Definition: CCheckBox.h:56
#define GUI_OBJECT(obj)
Definition: IGUIObject.h:50
Appends button behaviours to the IGUIObject.
Definition: IGUIButtonBehavior.h:39
virtual void Draw(CCanvas2D &canvas)
Draws the control.
Definition: CCheckBox.cpp:67
virtual void ResetStates()
Definition: CCheckBox.cpp:43
Message send to IGUIObject::HandleMessage() in order to give life to Objects manually with a derived ...
Definition: SGUIMessage.h:67