Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
wutsname.h
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1/* Copyright (C) 2022 Wildfire Games.
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining
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22
23#ifndef INCLUDED_WUTSNAME
24#define INCLUDED_WUTSNAME
25
26//
27// <sys/utsname.h>
28//
29
30struct utsname
31{
32 char sysname[9]; // Name of this implementation of the operating system.
33 char nodename[16]; // Name of this node within an implementation-defined communications network.
34 char release[9]; // Current release level of this implementation.
35 char version[16]; // Current version level of this release.
36 char machine[9]; // Name of the hardware type on which the system is running.
37};
38
39int uname(struct utsname*);
40
41
42#endif // #ifndef INCLUDED_WUTSNAME
Definition: wutsname.h:31
char release[9]
Definition: wutsname.h:34
char version[16]
Definition: wutsname.h:35
char sysname[9]
Definition: wutsname.h:32
char machine[9]
Definition: wutsname.h:36
char nodename[16]
Definition: wutsname.h:33
int uname(struct utsname *)
Taken and modified from: https://stackoverflow.com/questions/32115255/c-how-to-detect-windows-10.
Definition: wutsname.cpp:35