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Pyrogenesis, a RTS Engine
vfs_populate.h
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1/* Copyright (C) 2010 Wildfire Games.
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining
4 * a copy of this software and associated documentation files (the
5 * "Software"), to deal in the Software without restriction, including
6 * without limitation the rights to use, copy, modify, merge, publish,
7 * distribute, sublicense, and/or sell copies of the Software, and to
8 * permit persons to whom the Software is furnished to do so, subject to
9 * the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23/*
24 * populate VFS directories with files
25 */
26
27#ifndef INCLUDED_VFS_POPULATE
28#define INCLUDED_VFS_POPULATE
29
31
32class VfsDirectory;
33
34/**
35 * attach a real directory to a VFS directory.
36 *
37 * when the VFS directory is accessed, it will first be populated from
38 * the real directory. (this delays the impact of mounting a large
39 * directory, distributing the cost from startup to the first accesses
40 * to each subdirectory.)
41 *
42 * note: the most recently attached real directory will be used when
43 * creating files in the VFS directory.
44 **/
45extern Status vfs_Attach(VfsDirectory* directory, const PRealDirectory& realDirectory);
46
47/**
48 * populate the directory from the attached real directory.
49 *
50 * adds each real file and subdirectory entry to the VFS directory.
51 * the full contents of any archives in the real directory are also added.
52 *
53 * has no effect if no directory has been attached since the last populate.
54 **/
55extern Status vfs_Populate(VfsDirectory* directory);
56
57#endif // #ifndef INCLUDED_VFS_POPULATE
Definition: vfs_tree.h:79
std::shared_ptr< RealDirectory > PRealDirectory
Definition: real_directory.h:73
i64 Status
Error handling system.
Definition: status.h:173
Status vfs_Populate(VfsDirectory *directory)
populate the directory from the attached real directory.
Definition: vfs_populate.cpp:152
Status vfs_Attach(VfsDirectory *directory, const PRealDirectory &realDirectory)
attach a real directory to a VFS directory.
Definition: vfs_populate.cpp:169