Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
tex_internal.h
Go to the documentation of this file.
1/* Copyright (C) 2017 Wildfire Games.
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining
4 * a copy of this software and associated documentation files (the
5 * "Software"), to deal in the Software without restriction, including
6 * without limitation the rights to use, copy, modify, merge, publish,
7 * distribute, sublicense, and/or sell copies of the Software, and to
8 * permit persons to whom the Software is furnished to do so, subject to
9 * the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23/*
24 * private texture loader helper functions
25 */
26
27#ifndef INCLUDED_TEX_INTERNAL
28#define INCLUDED_TEX_INTERNAL
29
31#include "lib/file/io/io.h" // io::Allocate
32
33/**
34 * check if the given texture format is acceptable: 8bpp grey,
35 * 24bpp color or 32bpp color+alpha (BGR / upside down are permitted).
36 * basically, this is the "plain" format understood by all codecs and
37 * tex_codec_plain_transform.
38 * @param bpp bits per pixel
39 * @param flags TexFlags
40 * @return Status
41 **/
42extern Status tex_validate_plain_format(size_t bpp, size_t flags);
43
44
45/**
46 * indicate if the two vertical orientations match.
47 *
48 * used by tex_codec.
49 *
50 * @param src_flags TexFlags, used to extract the orientation.
51 * we ask for this instead of src_orientation so callers don't have to
52 * mask off TEX_ORIENTATION.
53 * @param dst_orientation orientation to compare against.
54 * can be one of TEX_BOTTOM_UP, TEX_TOP_DOWN, or 0 for the
55 * "global orientation".
56 * @return bool
57 **/
58extern bool tex_orientations_match(size_t src_flags, size_t dst_orientation);
59
60#endif // #ifndef INCLUDED_TEX_INTERNAL
i64 Status
Error handling system.
Definition: status.h:173
Status tex_validate_plain_format(size_t bpp, size_t flags)
check if the given texture format is acceptable: 8bpp grey, 24bpp color or 32bpp color+alpha (BGR / u...
Definition: tex.cpp:97
bool tex_orientations_match(size_t src_flags, size_t dst_orientation)
indicate if the two vertical orientations match.
Definition: tex.cpp:543