Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
DeviceForward.h
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1/* Copyright (C) 2022 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_RENDERER_BACKEND_DUMMY_DEVICEFORWARD
19#define INCLUDED_RENDERER_BACKEND_DUMMY_DEVICEFORWARD
20
21#include <memory>
22
23typedef struct SDL_Window SDL_Window;
24
25namespace Renderer
26{
27
28namespace Backend
29{
30
31class IDevice;
32
33namespace Dummy
34{
35
36class CDevice;
37
38std::unique_ptr<IDevice> CreateDevice(SDL_Window* window);
39
40} // namespace Dummy
41
42} // namespace Backend
43
44} // namespace Renderer
45
46#endif // INCLUDED_RENDERER_BACKEND_DUMMY_DEVICEFORWARD
struct SDL_Window SDL_Window
Definition: VideoMode.h:26
std::unique_ptr< IDevice > CreateDevice(SDL_Window *window)
Definition: Device.cpp:168
Backend
Definition: Backend.h:28
Definition: VideoMode.h:29