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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for TerrainRenderer, including all inherited members.
| CDecalRData | TerrainRenderer | friend |
| CPatchRData | TerrainRenderer | friend |
| EndFrame() | TerrainRenderer | |
| Initialize() | TerrainRenderer | |
| m | TerrainRenderer | private |
| PrepareForRendering() | TerrainRenderer | |
| PrepareShader(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, Renderer::Backend::IShaderProgram *shader, ShadowMap *shadow) | TerrainRenderer | privatestatic |
| RenderFancyWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CShaderDefines &context, int cullGroup, ShadowMap *shadow) | TerrainRenderer | private |
| RenderOutlines(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup) | TerrainRenderer | |
| RenderPatches(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup, const CShaderDefines &defines, const CColor &color=CColor(0.0f, 0.0f, 0.0f, 1.0f)) | TerrainRenderer | |
| RenderPriorities(CCanvas2D &canvas, int cullGroup) | TerrainRenderer | |
| RenderSimpleWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup) | TerrainRenderer | private |
| RenderTerrainOverlayTexture(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup, const CVector2D &textureTransform, Renderer::Backend::ITexture *texture) | TerrainRenderer | |
| RenderTerrainShader(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CShaderDefines &context, int cullGroup, ShadowMap *shadow) | TerrainRenderer | |
| RenderWater(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const CShaderDefines &context, int cullGroup, ShadowMap *shadow) | TerrainRenderer | |
| RenderWaterFoamOccluders(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, int cullGroup) | TerrainRenderer | |
| ScissorWater(int cullGroup, const CCamera &camera) | TerrainRenderer | |
| SetSimulation(CSimulation2 *simulation) | TerrainRenderer | |
| Submit(int cullGroup, CPatch *patch) | TerrainRenderer | |
| Submit(int cullGroup, CModelDecal *decal) | TerrainRenderer | |
| TerrainRenderer() | TerrainRenderer | |
| ~TerrainRenderer() | TerrainRenderer |