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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for ShaderModelRenderer, including all inherited members.
| BuildColor4ub(CModel *model, const VertexArrayIterator< CVector3D > &Normal, const VertexArrayIterator< SColor4ub > &Color) | ModelRenderer | static |
| BuildIndices(const CModelDefPtr &mdef, const VertexArrayIterator< u16 > &Indices) | ModelRenderer | static |
| BuildPositionAndNormals(CModel *model, const VertexArrayIterator< CVector3D > &Position, const VertexArrayIterator< CVector3D > &Normal) | ModelRenderer | static |
| BuildUV(const CModelDefPtr &mdef, const VertexArrayIterator< float[2]> &UV, int UVset) | ModelRenderer | static |
| CopyPositionAndNormals(const CModelDefPtr &mdef, const VertexArrayIterator< CVector3D > &Position, const VertexArrayIterator< CVector3D > &Normal) | ModelRenderer | static |
| EndFrame() override | ShaderModelRenderer | virtual |
| GenTangents(const CModelDefPtr &mdef, std::vector< float > &newVertices, bool gpuSkinning) | ModelRenderer | static |
| Init() | ModelRenderer | static |
| m | ShaderModelRenderer | private |
| ModelRenderer() | ModelRenderer | inline |
| PrepareModels() override | ShaderModelRenderer | virtual |
| Render(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const RenderModifierPtr &modifier, const CShaderDefines &context, int cullGroup, int flags) override | ShaderModelRenderer | virtual |
| ShaderModelRenderer(ModelVertexRendererPtr vertexrender) | ShaderModelRenderer | |
| ShaderModelRendererInternals | ShaderModelRenderer | friend |
| Submit(int cullGroup, CModel *model) override | ShaderModelRenderer | virtual |
| UploadModels(Renderer::Backend::IDeviceCommandContext *deviceCommandContext) override | ShaderModelRenderer | virtual |
| ~ModelRenderer() | ModelRenderer | inlinevirtual |
| ~ShaderModelRenderer() override | ShaderModelRenderer |