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Pyrogenesis, a RTS Engine
RL::Interface Member List

This is the complete list of members for RL::Interface, including all inherited members.

ApplyMessage(const GameMessage &msg)RL::Interfaceprivate
Evaluate(std::string &&code)RL::Interfaceprivate
GetGameState() constRL::Interfaceprivate
GetRequestContent(struct mg_connection *conn)RL::Interfaceprivatestatic
GetTemplates(const std::vector< std::string > &names) constRL::Interfaceprivate
Interface(const char *server_address)RL::Interface
IsGameRunning() constRL::Interfaceprivate
m_CodeRL::Interfaceprivate
m_ContextRL::Interfaceprivate
m_GameMessageRL::Interfaceprivate
m_LockRL::Interfacemutableprivate
m_MsgAppliedRL::Interfaceprivate
m_MsgLockRL::Interfaceprivate
m_NeedsGameStateRL::Interfaceprivate
m_ReturnValueRL::Interfaceprivate
m_ScenarioConfigRL::Interfaceprivate
MgCallback(mg_event event, struct mg_connection *conn, const struct mg_request_info *request_info)RL::Interfaceprivatestatic
NONCOPYABLE(Interface)RL::Interfaceprivate
Reset(ScenarioConfig &&scenario)RL::Interfaceprivate
SendGameMessage(GameMessage &&msg)RL::Interfaceprivate
Step(std::vector< GameCommand > &&commands)RL::Interfaceprivate
TryApplyMessage()RL::Interface
TryGetGameMessage(GameMessage &msg)RL::Interfaceprivate
~Interface()RL::Interface