![]() |
Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
|
This is the complete list of members for ICmpPosition, including all inherited members.
| AllocFunc typedef | IComponent | |
| CanFloat() const =0 | ICmpPosition | pure virtual |
| DeallocFunc typedef | IComponent | |
| Deinit()=0 | IComponent | pure virtual |
| Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize)=0 | IComponent | pure virtual |
| GetComponentTypeId() const =0 | IComponent | pure virtual |
| GetDistanceTravelled() const =0 | ICmpPosition | pure virtual |
| GetEntityHandle() const | IComponent | inline |
| GetEntityId() const | IComponent | inline |
| GetHeightAtFixed(entity_pos_t x, entity_pos_t z) const =0 | ICmpPosition | pure virtual |
| GetHeightFixed() const =0 | ICmpPosition | pure virtual |
| GetHeightOffset() const =0 | ICmpPosition | pure virtual |
| GetInterpolatedPosition2D(float frameOffset, float &x, float &z, float &rotY) const =0 | ICmpPosition | pure virtual |
| GetInterpolatedTransform(float frameOffset) const =0 | ICmpPosition | pure virtual |
| GetJSInstance() const | IComponent | virtual |
| GetPosition() const =0 | ICmpPosition | pure virtual |
| GetPosition2D() const =0 | ICmpPosition | pure virtual |
| GetPreviousPosition() const =0 | ICmpPosition | pure virtual |
| GetPreviousPosition2D() const =0 | ICmpPosition | pure virtual |
| GetRotation() const =0 | ICmpPosition | pure virtual |
| GetSchema() | IComponent | static |
| GetSerializationVersion() | IComponent | inlinestatic |
| GetSimContext() const | IComponent | inline |
| GetSystemEntity() const | IComponent | inline |
| GetTurnRate() const =0 | ICmpPosition | pure virtual |
| GetTurretParent() const =0 | ICmpPosition | pure virtual |
| GetTurrets()=0 | ICmpPosition | pure virtual |
| HandleMessage(const CMessage &msg, bool global) | IComponent | virtual |
| Init(const CParamNode ¶mNode)=0 | IComponent | pure virtual |
| IsHeightRelative() const =0 | ICmpPosition | pure virtual |
| IsInWorld() const =0 | ICmpPosition | pure virtual |
| JumpTo(entity_pos_t x, entity_pos_t z)=0 | ICmpPosition | pure virtual |
| m_EntityHandle | IComponent | private |
| m_SimContext | IComponent | private |
| MoveAndTurnTo(entity_pos_t x, entity_pos_t z, entity_angle_t ry)=0 | ICmpPosition | pure virtual |
| MoveOutOfWorld()=0 | ICmpPosition | pure virtual |
| MoveTo(entity_pos_t x, entity_pos_t z)=0 | ICmpPosition | pure virtual |
| NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
| RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
| RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
| Serialize(ISerializer &serialize)=0 | IComponent | pure virtual |
| SetActorFloating(bool flag)=0 | ICmpPosition | pure virtual |
| SetConstructionProgress(fixed progress)=0 | ICmpPosition | pure virtual |
| SetEntityHandle(CEntityHandle ent) | IComponent | inline |
| SetFloating(bool flag)=0 | ICmpPosition | pure virtual |
| SetHeightFixed(entity_pos_t y)=0 | ICmpPosition | pure virtual |
| SetHeightOffset(entity_pos_t dy)=0 | ICmpPosition | pure virtual |
| SetHeightRelative(bool flag)=0 | ICmpPosition | pure virtual |
| SetSimContext(const CSimContext &context) | IComponent | inline |
| SetTurretParent(entity_id_t parent, const CFixedVector3D &offset)=0 | ICmpPosition | pure virtual |
| SetXZRotation(entity_angle_t x, entity_angle_t z)=0 | ICmpPosition | pure virtual |
| SetYRotation(entity_angle_t y)=0 | ICmpPosition | pure virtual |
| TurnTo(entity_angle_t y)=0 | ICmpPosition | pure virtual |
| UpdateTurretPosition()=0 | ICmpPosition | pure virtual |
| ~IComponent() | IComponent | virtual |