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ICmpPosition Member List

This is the complete list of members for ICmpPosition, including all inherited members.

AllocFunc typedefIComponent
CanFloat() const =0ICmpPositionpure virtual
DeallocFunc typedefIComponent
Deinit()=0IComponentpure virtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize)=0IComponentpure virtual
GetComponentTypeId() const =0IComponentpure virtual
GetDistanceTravelled() const =0ICmpPositionpure virtual
GetEntityHandle() constIComponentinline
GetEntityId() constIComponentinline
GetHeightAtFixed(entity_pos_t x, entity_pos_t z) const =0ICmpPositionpure virtual
GetHeightFixed() const =0ICmpPositionpure virtual
GetHeightOffset() const =0ICmpPositionpure virtual
GetInterpolatedPosition2D(float frameOffset, float &x, float &z, float &rotY) const =0ICmpPositionpure virtual
GetInterpolatedTransform(float frameOffset) const =0ICmpPositionpure virtual
GetJSInstance() constIComponentvirtual
GetPosition() const =0ICmpPositionpure virtual
GetPosition2D() const =0ICmpPositionpure virtual
GetPreviousPosition() const =0ICmpPositionpure virtual
GetPreviousPosition2D() const =0ICmpPositionpure virtual
GetRotation() const =0ICmpPositionpure virtual
GetSchema()IComponentstatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() constIComponentinline
GetSystemEntity() constIComponentinline
GetTurnRate() const =0ICmpPositionpure virtual
GetTurretParent() const =0ICmpPositionpure virtual
GetTurrets()=0ICmpPositionpure virtual
HandleMessage(const CMessage &msg, bool global)IComponentvirtual
Init(const CParamNode &paramNode)=0IComponentpure virtual
IsHeightRelative() const =0ICmpPositionpure virtual
IsInWorld() const =0ICmpPositionpure virtual
JumpTo(entity_pos_t x, entity_pos_t z)=0ICmpPositionpure virtual
m_EntityHandleIComponentprivate
m_SimContextIComponentprivate
MoveAndTurnTo(entity_pos_t x, entity_pos_t z, entity_angle_t ry)=0ICmpPositionpure virtual
MoveOutOfWorld()=0ICmpPositionpure virtual
MoveTo(entity_pos_t x, entity_pos_t z)=0ICmpPositionpure virtual
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) constIComponentvirtual
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
Serialize(ISerializer &serialize)=0IComponentpure virtual
SetActorFloating(bool flag)=0ICmpPositionpure virtual
SetConstructionProgress(fixed progress)=0ICmpPositionpure virtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetFloating(bool flag)=0ICmpPositionpure virtual
SetHeightFixed(entity_pos_t y)=0ICmpPositionpure virtual
SetHeightOffset(entity_pos_t dy)=0ICmpPositionpure virtual
SetHeightRelative(bool flag)=0ICmpPositionpure virtual
SetSimContext(const CSimContext &context)IComponentinline
SetTurretParent(entity_id_t parent, const CFixedVector3D &offset)=0ICmpPositionpure virtual
SetXZRotation(entity_angle_t x, entity_angle_t z)=0ICmpPositionpure virtual
SetYRotation(entity_angle_t y)=0ICmpPositionpure virtual
TurnTo(entity_angle_t y)=0ICmpPositionpure virtual
UpdateTurretPosition()=0ICmpPositionpure virtual
~IComponent()IComponentvirtual