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CShaderUniforms Member List

This is the complete list of members for CShaderUniforms, including all inherited members.

Add(const char *name, const CVector4D &value)CShaderUniforms
BindUniforms(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, Renderer::Backend::IShaderProgram *shader) constCShaderUniforms
CreateEmpty()CShaderParams< CVector4D >privatestatic
CShaderParams()CShaderParams< CVector4D >
CShaderParams(SItems *items)CShaderParams< CVector4D >private
GetHash() constCShaderParams< CVector4D >
GetInterned(const SItems &items)CShaderParams< CVector4D >privatestatic
GetMap() constCShaderParams< CVector4D >
GetVector(const char *name) constCShaderUniforms
InternedItems_t typedefCShaderParams< CVector4D >private
m_ItemsCShaderParams< CVector4D >protected
operator!=(const CShaderParams &b) constCShaderParams< CVector4D >inline
operator<(const CShaderParams &b) constCShaderParams< CVector4D >inline
operator==(const CShaderParams &b) constCShaderParams< CVector4D >inline
s_EmptyCShaderParams< CVector4D >privatestatic
s_InternedItemsCShaderParams< CVector4D >privatestatic
Set(CStrIntern name, const CVector4D &value)CShaderParams< CVector4D >
SetMany(const CShaderParams &params)CShaderParams< CVector4D >