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CShaderUniforms Member List
This is the complete list of members for
CShaderUniforms
, including all inherited members.
Add
(const char *name, const CVector4D &value)
CShaderUniforms
BindUniforms
(Renderer::Backend::IDeviceCommandContext *deviceCommandContext, Renderer::Backend::IShaderProgram *shader) const
CShaderUniforms
CreateEmpty
()
CShaderParams< CVector4D >
private
static
CShaderParams
()
CShaderParams< CVector4D >
CShaderParams
(SItems *items)
CShaderParams< CVector4D >
private
GetHash
() const
CShaderParams< CVector4D >
GetInterned
(const SItems &items)
CShaderParams< CVector4D >
private
static
GetMap
() const
CShaderParams< CVector4D >
GetVector
(const char *name) const
CShaderUniforms
InternedItems_t
typedef
CShaderParams< CVector4D >
private
m_Items
CShaderParams< CVector4D >
protected
operator!=
(const CShaderParams &b) const
CShaderParams< CVector4D >
inline
operator<
(const CShaderParams &b) const
CShaderParams< CVector4D >
inline
operator==
(const CShaderParams &b) const
CShaderParams< CVector4D >
inline
s_Empty
CShaderParams< CVector4D >
private
static
s_InternedItems
CShaderParams< CVector4D >
private
static
Set
(CStrIntern name, const CVector4D &value)
CShaderParams< CVector4D >
SetMany
(const CShaderParams ¶ms)
CShaderParams< CVector4D >
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