Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for CQuaternion, including all inherited members.
CQuaternion() | CQuaternion | |
CQuaternion(float x, float y, float z, float w) | CQuaternion | |
Dot(const CQuaternion &quat) const | CQuaternion | |
FromAxisAngle(const CVector3D &axis, float angle) | CQuaternion | |
FromEulerAngles(float x, float y, float z) | CQuaternion | |
GetInverse() const | CQuaternion | |
m_V | CQuaternion | |
m_W | CQuaternion | |
Nlerp(const CQuaternion &from, const CQuaternion &to, float ratio) | CQuaternion | |
Normalize() | CQuaternion | |
operator*(const CQuaternion &quat) const | CQuaternion | |
operator*(float factor) const | CQuaternion | |
operator*=(const CQuaternion &quat) | CQuaternion | |
operator+(const CQuaternion &quat) const | CQuaternion | |
operator+=(const CQuaternion &quat) | CQuaternion | |
operator-(const CQuaternion &quat) const | CQuaternion | |
operator-=(const CQuaternion &quat) | CQuaternion | |
Rotate(const CVector3D &vec) const | CQuaternion | |
Slerp(const CQuaternion &from, const CQuaternion &to, float ratio) | CQuaternion | |
ToAxisAngle(CVector3D &axis, float &angle) | CQuaternion | |
ToEulerAngles() | CQuaternion | |
ToMatrix() const | CQuaternion | |
ToMatrix(CMatrix3D &result) const | CQuaternion |