Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
CNetServer Member List

This is the complete list of members for CNetServer, including all inherited members.

CheckPasswordAndIncrement(const std::string &username, const std::string &password, const std::string &salt)CNetServer
CNetServer(bool useLobbyAuth=false)CNetServer
GetLocalPort() constCNetServer
GetPublicIp() constCNetServer
GetPublicPort() constCNetServer
GetUseSTUN() constCNetServer
IsBanned(const std::string &username) constCNetServer
m_FailedAttemptsCNetServerprivate
m_LobbyAuthCNetServerprivate
m_PasswordCNetServerprivate
m_PublicIpCNetServerprivate
m_PublicPortCNetServerprivate
m_UseSTUNCNetServerprivate
m_WorkerCNetServerprivate
NONCOPYABLE(CNetServer)CNetServerprivate
OnLobbyAuth(const CStr &name, const CStr &token)CNetServer
SendHolePunchingMessage(const CStr &ip, u16 port)CNetServer
SetConnectionData(const CStr &ip, u16 port)CNetServer
SetConnectionDataViaSTUN()CNetServer
SetControllerSecret(const std::string &secret)CNetServer
SetPassword(const CStr &password)CNetServer
SetTurnLength(u32 msecs)CNetServer
SetupConnection(const u16 port)CNetServer
StartGame()CNetServer
UpdateInitAttributes(JS::MutableHandleValue attrs, const ScriptRequest &rq)CNetServer
UseLobbyAuth() constCNetServer
~CNetServer()CNetServer