Allocate(const ScriptInterface &, JS::HandleValue) | CCmpUnitMotionManager | inlinestatic |
AllocFunc typedef | IComponent | |
ClassInit(CComponentManager &componentManager) | CCmpUnitMotionManager | static |
ComputingMotion() const override | CCmpUnitMotionManager | inlinevirtual |
Deallocate(IComponent *cmp) | CCmpUnitMotionManager | inlinestatic |
DeallocFunc typedef | IComponent | |
Deinit() override | CCmpUnitMotionManager | inlinevirtual |
Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) override | CCmpUnitMotionManager | virtual |
GetComponentTypeId() const override | CCmpUnitMotionManager | inlinevirtual |
GetEntityHandle() const | IComponent | inline |
GetEntityId() const | IComponent | inline |
GetJSInstance() const | IComponent | virtual |
GetSchema() | CCmpUnitMotionManager | inlinestatic |
GetSerializationVersion() | IComponent | inlinestatic |
GetSimContext() const | IComponent | inline |
GetSystemEntity() const | IComponent | inline |
HandleMessage(const CMessage &msg, bool global) override | CCmpUnitMotionManager | virtual |
Init(const CParamNode ¶mNode) override | CCmpUnitMotionManager | virtual |
IsPushingActivated() const override | CCmpUnitMotionManager | inlinevirtual |
m_ComputingMotion | CCmpUnitMotionManager | |
m_EntityHandle | IComponent | private |
m_FormationControllers | CCmpUnitMotionManager | |
m_MinimalPushing | CCmpUnitMotionManager | |
m_MovingPushExtension | CCmpUnitMotionManager | |
m_MovingPushingSpread | CCmpUnitMotionManager | |
m_MovingUnits | CCmpUnitMotionManager | |
m_PushingPressureDecay | CCmpUnitMotionManager | |
m_PushingPressureStrength | CCmpUnitMotionManager | |
m_PushingRadiusMultiplier | CCmpUnitMotionManager | |
m_SimContext | IComponent | private |
m_StaticPushExtension | CCmpUnitMotionManager | |
m_StaticPushingSpread | CCmpUnitMotionManager | |
m_Units | CCmpUnitMotionManager | |
MAX_PRESSURE | CCmpUnitMotionManager | static |
Move(EntityMap< MotionState > &ents, fixed dt) | CCmpUnitMotionManager | private |
MoveFormations(fixed dt) | CCmpUnitMotionManager | private |
MoveUnits(fixed dt) | CCmpUnitMotionManager | private |
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
OnDeserialized() | CCmpUnitMotionManager | private |
OnTurnStart() | CCmpUnitMotionManager | private |
Push(EntityMap< MotionState >::value_type &a, EntityMap< MotionState >::value_type &b, fixed dt) | CCmpUnitMotionManager | private |
Register(CCmpUnitMotion *component, entity_id_t ent, bool formationController) override | CCmpUnitMotionManager | virtual |
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
ResetSubdivisions() | CCmpUnitMotionManager | private |
Serialize(ISerializer &serialize) override | CCmpUnitMotionManager | virtual |
SetEntityHandle(CEntityHandle ent) | IComponent | inline |
SetSimContext(const CSimContext &context) | IComponent | inline |
Unregister(entity_id_t ent) override | CCmpUnitMotionManager | virtual |
~IComponent() | IComponent | virtual |