Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for CCmpUnitMotion, including all inherited members.
Allocate(const ScriptInterface &, JS::HandleValue) | CCmpUnitMotion | inlinestatic |
AllocFunc typedef | IComponent | |
CCmpUnitMotionManager | CCmpUnitMotion | friend |
ClassInit(CComponentManager &componentManager) | CCmpUnitMotion | inlinestatic |
ComputeGoal(PathGoal &out, const MoveRequest &moveRequest) const | CCmpUnitMotion | private |
ComputePathToGoal(const CFixedVector2D &from, const PathGoal &goal) | CCmpUnitMotion | private |
ComputeTargetPosition(CFixedVector2D &out, const MoveRequest &moveRequest) const | CCmpUnitMotion | private |
ComputeTargetPosition(CFixedVector2D &out) const | CCmpUnitMotion | inlineprivate |
Deallocate(IComponent *cmp) | CCmpUnitMotion | inlinestatic |
DeallocFunc typedef | IComponent | |
Deinit() override | CCmpUnitMotion | inlinevirtual |
Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) override | CCmpUnitMotion | inlinevirtual |
EstimateFuturePosition(const fixed dt) const override | CCmpUnitMotion | inlinevirtual |
FaceTowardsPoint(entity_pos_t x, entity_pos_t z) override | CCmpUnitMotion | virtual |
FaceTowardsPointFromPos(const CFixedVector2D &pos, entity_pos_t x, entity_pos_t z) | CCmpUnitMotion | private |
GetAcceleration() const override | CCmpUnitMotion | inlinevirtual |
GetComponentTypeId() const override | CCmpUnitMotion | inlinevirtual |
GetCurrentSpeed() const override | CCmpUnitMotion | inlinevirtual |
GetEntityHandle() const | IComponent | inline |
GetEntityId() const | IComponent | inline |
GetFacePointAfterMove() const override | CCmpUnitMotion | inlinevirtual |
GetGroup() const | CCmpUnitMotion | inlineprivate |
GetJSInstance() const | IComponent | virtual |
GetObstructionFilter() const | CCmpUnitMotion | inlineprivate |
GetObstructionFilter(const ICmpObstructionManager::tag_t &tag) const | CCmpUnitMotion | inlineprivate |
GetPassabilityClass() const override | CCmpUnitMotion | inlinevirtual |
GetPassabilityClassName() const override | CCmpUnitMotion | inlinevirtual |
GetRunMultiplier() const override | CCmpUnitMotion | inlinevirtual |
GetSchema() | CCmpUnitMotion | inlinestatic |
GetSerializationVersion() | IComponent | inlinestatic |
GetSimContext() const | IComponent | inline |
GetSpeed() const override | CCmpUnitMotion | inlinevirtual |
GetSpeedMultiplier() const override | CCmpUnitMotion | inlinevirtual |
GetSystemEntity() const | IComponent | inline |
GetUnitClearance() const override | CCmpUnitMotion | inlinevirtual |
GetWalkSpeed() const override | CCmpUnitMotion | inlinevirtual |
GetWeight() const | CCmpUnitMotion | inlinevirtual |
HandleMessage(const CMessage &msg, bool global) override | CCmpUnitMotion | inlinevirtual |
HandleObstructedMove(bool moved) | CCmpUnitMotion | private |
IncrementFailedMovementsAndMaybeNotify() | CCmpUnitMotion | inlineprivate |
Init(const CParamNode ¶mNode) override | CCmpUnitMotion | inlinevirtual |
InShortPathRange(const PathGoal &goal, const CFixedVector2D &pos) const | CCmpUnitMotion | inlineprivate |
IsFormationControllerMoving() const | CCmpUnitMotion | inlineprivate |
IsFormationMember() const | CCmpUnitMotion | inlineprivate |
IsMoveRequested() const override | CCmpUnitMotion | inlinevirtual |
IsMovingAsFormation() const | CCmpUnitMotion | inlineprivate |
IsTargetRangeReachable(entity_id_t target, entity_pos_t minRange, entity_pos_t maxRange) override | CCmpUnitMotion | virtual |
m_Acceleration | CCmpUnitMotion | |
m_BlockMovement | CCmpUnitMotion | |
m_Clearance | CCmpUnitMotion | |
m_CurrentSpeed | CCmpUnitMotion | |
m_DebugOverlayEnabled | CCmpUnitMotion | |
m_DebugOverlayLongPathLines | CCmpUnitMotion | |
m_DebugOverlayShortPathLines | CCmpUnitMotion | |
m_EntityHandle | IComponent | private |
m_ExpectedPathTicket | CCmpUnitMotion | |
m_FacePointAfterMove | CCmpUnitMotion | |
m_FailedMovements | CCmpUnitMotion | |
m_FollowKnownImperfectPathCountdown | CCmpUnitMotion | |
m_FormationController | CCmpUnitMotion | |
m_InstantTurnAngle | CCmpUnitMotion | |
m_IsFormationController | CCmpUnitMotion | |
m_LastTurnSpeed | CCmpUnitMotion | |
m_LongPath | CCmpUnitMotion | |
m_MoveRequest | CCmpUnitMotion | |
m_PassClass | CCmpUnitMotion | |
m_PassClassName | CCmpUnitMotion | |
m_Pushing | CCmpUnitMotion | |
m_RunMultiplier | CCmpUnitMotion | |
m_ShortPath | CCmpUnitMotion | |
m_SimContext | IComponent | private |
m_Speed | CCmpUnitMotion | |
m_SpeedMultiplier | CCmpUnitMotion | |
m_TemplateAcceleration | CCmpUnitMotion | |
m_TemplateRunMultiplier | CCmpUnitMotion | |
m_TemplateWalkSpeed | CCmpUnitMotion | |
m_TemplateWeight | CCmpUnitMotion | |
m_WalkSpeed | CCmpUnitMotion | |
Move(CCmpUnitMotionManager::MotionState &state, fixed dt) | CCmpUnitMotion | private |
MoveFailed() | CCmpUnitMotion | inlineprivate |
MoveObstructed() | CCmpUnitMotion | inlineprivate |
MoveSucceeded() | CCmpUnitMotion | inlineprivate |
MoveTo(MoveRequest request) | CCmpUnitMotion | private |
MoveToFormationOffset(entity_id_t controller, entity_pos_t x, entity_pos_t z) override | CCmpUnitMotion | inlinevirtual |
MoveToPointRange(entity_pos_t x, entity_pos_t z, entity_pos_t minRange, entity_pos_t maxRange) override | CCmpUnitMotion | inlinevirtual |
MoveToTargetRange(entity_id_t target, entity_pos_t minRange, entity_pos_t maxRange) override | CCmpUnitMotion | inlinevirtual |
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
OnTurnStart() | CCmpUnitMotion | private |
OnValueModification() | CCmpUnitMotion | inlineprivate |
PathingUpdateNeeded(const CFixedVector2D &from) const | CCmpUnitMotion | private |
PathResult(u32 ticket, const WaypointPath &path) | CCmpUnitMotion | private |
PerformMove(fixed dt, const fixed &turnRate, WaypointPath &shortPath, WaypointPath &longPath, CFixedVector2D &pos, fixed &speed, entity_angle_t &angle, uint8_t pushingPressure) const | CCmpUnitMotion | private |
PossiblyAtDestination() const | CCmpUnitMotion | private |
PostMove(CCmpUnitMotionManager::MotionState &state, fixed dt) | CCmpUnitMotion | private |
PreMove(CCmpUnitMotionManager::MotionState &state) | CCmpUnitMotion | private |
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RejectFartherPaths(const PathGoal &goal, const WaypointPath &path, const CFixedVector2D &pos) const | CCmpUnitMotion | private |
RenderPath(const WaypointPath &path, std::vector< SOverlayLine > &lines, CColor color) | CCmpUnitMotion | private |
RenderSubmit(SceneCollector &collector) | CCmpUnitMotion | private |
RequestLongPath(const CFixedVector2D &from, const PathGoal &goal) | CCmpUnitMotion | private |
RequestShortPath(const CFixedVector2D &from, const PathGoal &goal, bool extendRange) | CCmpUnitMotion | private |
Serialize(ISerializer &serialize) override | CCmpUnitMotion | inlinevirtual |
SerializeCommon(S &serialize) | CCmpUnitMotion | inline |
SetAcceleration(fixed acceleration) override | CCmpUnitMotion | inlinevirtual |
SetDebugOverlay(bool enabled) override | CCmpUnitMotion | inlinevirtual |
SetEntityHandle(CEntityHandle ent) | IComponent | inline |
SetFacePointAfterMove(bool facePointAfterMove) override | CCmpUnitMotion | inlinevirtual |
SetMemberOfFormation(entity_id_t controller) override | CCmpUnitMotion | inlinevirtual |
SetParticipateInPushing(bool pushing) | CCmpUnitMotion | inlineprivate |
SetPassabilityClassName(const std::string &passClassName) override | CCmpUnitMotion | inlinevirtual |
SetPassabilityData(const std::string &passClassName) | CCmpUnitMotion | inlineprivate |
SetSimContext(const CSimContext &context) | IComponent | inline |
SetSpeedMultiplier(fixed multiplier) override | CCmpUnitMotion | inlinevirtual |
ShortPathSearchRange() const | CCmpUnitMotion | inlineprivate |
ShouldAlternatePathfinder() const | CCmpUnitMotion | inlineprivate |
ShouldCollideWithMovingUnits() const | CCmpUnitMotion | inlineprivate |
ShouldTreatTargetAsCircle(entity_pos_t range, entity_pos_t circleRadius) const | CCmpUnitMotion | private |
StopMoving() override | CCmpUnitMotion | inlinevirtual |
TargetHasValidPosition(const MoveRequest &moveRequest) const | CCmpUnitMotion | private |
TargetHasValidPosition() const | CCmpUnitMotion | inlineprivate |
TryGoingStraightToTarget(const CFixedVector2D &from, bool updatePaths) | CCmpUnitMotion | private |
UpdateMessageSubscriptions() | CCmpUnitMotion | inline |
UpdateMovementState(entity_pos_t speed, entity_pos_t meanSpeed) | CCmpUnitMotion | private |
~IComponent() | IComponent | virtual |