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CCmpTerritoryDecayManagerScripted Member List

This is the complete list of members for CCmpTerritoryDecayManagerScripted, including all inherited members.

Allocate(const ScriptInterface &scriptInterface, JS::HandleValue instance)CCmpTerritoryDecayManagerScriptedinlinestatic
AllocFunc typedefIComponent
CCmpTerritoryDecayManagerScripted(const ScriptInterface &scriptInterface, JS::HandleValue instance)CCmpTerritoryDecayManagerScriptedinline
ClassInit(CComponentManager &componentManager)CCmpTerritoryDecayManagerScriptedinlinestatic
Deallocate(IComponent *cmp)CCmpTerritoryDecayManagerScriptedinlinestatic
DeallocFunc typedefIComponent
Deinit() overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize) overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
GetComponentTypeId() const overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
GetEntityHandle() constIComponentinline
GetEntityId() constIComponentinline
GetJSInstance() const overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
GetSchema()CCmpTerritoryDecayManagerScriptedinlinestatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() constIComponentinline
GetSystemEntity() constIComponentinline
HandleMessage(const CMessage &msg, bool global) overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
Init(const CParamNode &paramNode) overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
m_EntityHandleIComponentprivate
m_ScriptCCmpTerritoryDecayManagerScriptedprivate
m_SimContextIComponentprivate
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) constIComponentvirtual
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
Serialize(ISerializer &serialize) overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
SetBlinkingEntities() overrideCCmpTerritoryDecayManagerScriptedinlinevirtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetSimContext(const CSimContext &context)IComponentinline
~IComponent()IComponentvirtual