AddPosition(CFixedVector2D pos, bool recompute) | CCmpRallyPointRenderer | private |
AddPosition_wrapper(const CFixedVector2D &pos) override | CCmpRallyPointRenderer | virtual |
Allocate(const ScriptInterface &, JS::HandleValue) | CCmpRallyPointRenderer | inlinestatic |
AllocFunc typedef | IComponent | |
ClassInit(CComponentManager &componentManager) | CCmpRallyPointRenderer | static |
ConstructAllOverlayLines() | CCmpRallyPointRenderer | private |
ConstructOverlayLines(size_t index) | CCmpRallyPointRenderer | private |
Deallocate(IComponent *cmp) | CCmpRallyPointRenderer | inlinestatic |
DeallocFunc typedef | IComponent | |
Deinit() override | CCmpRallyPointRenderer | virtual |
Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) override | CCmpRallyPointRenderer | virtual |
GetClosestsEdgePointFrom(CFixedVector2D &result, CFixedVector2D &start, CmpPtr< ICmpPosition > cmpPosition, CmpPtr< ICmpFootprint > cmpFootprint) const | CCmpRallyPointRenderer | private |
GetComponentTypeId() const override | CCmpRallyPointRenderer | inlinevirtual |
GetEntityHandle() const | IComponent | inline |
GetEntityId() const | IComponent | inline |
GetJSInstance() const | IComponent | virtual |
GetSchema() | CCmpRallyPointRenderer | static |
GetSerializationVersion() | IComponent | inlinestatic |
GetSimContext() const | IComponent | inline |
GetSystemEntity() const | IComponent | inline |
GetVisibilitySegments(std::vector< SVisibilitySegment > &out, size_t index) const | CCmpRallyPointRenderer | private |
HandleMessage(const CMessage &msg, bool global) override | CCmpRallyPointRenderer | virtual |
Init(const CParamNode ¶mNode) override | CCmpRallyPointRenderer | virtual |
IsSet() const override | CCmpRallyPointRenderer | virtual |
m_DebugNodeOverlays | CCmpRallyPointRenderer | protected |
m_Displayed | CCmpRallyPointRenderer | protected |
m_EnableDebugNodeOverlay | CCmpRallyPointRenderer | protected |
m_EntityHandle | IComponent | private |
m_LastMarkerCount | CCmpRallyPointRenderer | protected |
m_LastOwner | CCmpRallyPointRenderer | protected |
m_LineColor | CCmpRallyPointRenderer | protected |
m_LineDashColor | CCmpRallyPointRenderer | protected |
m_LineEndCapType | CCmpRallyPointRenderer | protected |
m_LinePassabilityClass | CCmpRallyPointRenderer | protected |
m_LineStartCapType | CCmpRallyPointRenderer | protected |
m_LineTextureMaskPath | CCmpRallyPointRenderer | protected |
m_LineTexturePath | CCmpRallyPointRenderer | protected |
m_LineThickness | CCmpRallyPointRenderer | protected |
m_MarkerEntityIds | CCmpRallyPointRenderer | protected |
m_MarkerTemplate | CCmpRallyPointRenderer | protected |
m_Path | CCmpRallyPointRenderer | protected |
m_RallyPoints | CCmpRallyPointRenderer | protected |
m_SimContext | IComponent | private |
m_SmoothPath | CCmpRallyPointRenderer | protected |
m_Texture | CCmpRallyPointRenderer | protected |
m_TexturedOverlayLines | CCmpRallyPointRenderer | protected |
m_TextureMask | CCmpRallyPointRenderer | protected |
m_VisibilitySegments | CCmpRallyPointRenderer | protected |
MergeVisibilitySegments(std::vector< SVisibilitySegment > &segments) | CCmpRallyPointRenderer | privatestatic |
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
RecomputeAllRallyPointPaths() | CCmpRallyPointRenderer | private |
RecomputeRallyPointPath(size_t index, CmpPtr< ICmpPosition > &cmpPosition, CmpPtr< ICmpFootprint > &cmpFootprint, CmpPtr< ICmpPathfinder > cmpPathfinder) | CCmpRallyPointRenderer | private |
RecomputeRallyPointPath_wrapper(size_t index) | CCmpRallyPointRenderer | private |
ReduceSegmentsByVisibility(std::vector< CVector2D > &coords, unsigned maxSegmentLinks=0, bool floating=true) const | CCmpRallyPointRenderer | private |
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RenderSubmit(SceneCollector &collector, const CFrustum &frustum, bool culling) | CCmpRallyPointRenderer | private |
Reset() override | CCmpRallyPointRenderer | virtual |
Serialize(ISerializer &serialize) override | CCmpRallyPointRenderer | virtual |
SetDisplayed(bool displayed) override | CCmpRallyPointRenderer | virtual |
SetEntityHandle(CEntityHandle ent) | IComponent | inline |
SetPosition(const CFixedVector2D &pos) override | CCmpRallyPointRenderer | virtual |
SetSimContext(const CSimContext &context) | IComponent | inline |
UpdateColor() override | CCmpRallyPointRenderer | virtual |
UpdateLineColor() | CCmpRallyPointRenderer | private |
UpdateMarkers() | CCmpRallyPointRenderer | private |
UpdateMessageSubscriptions() | CCmpRallyPointRenderer | virtual |
UpdateOverlayLines() | CCmpRallyPointRenderer | private |
UpdatePosition(u32 rallyPointId, const CFixedVector2D &pos) override | CCmpRallyPointRenderer | virtual |
~IComponent() | IComponent | virtual |