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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for CCmpPosition, including all inherited members.
| AdvertiseInterpolatedPositionChanges() const | CCmpPosition | inlineprivate |
| AdvertisePositionChanges() const | CCmpPosition | inlineprivate |
| Allocate(const ScriptInterface &, JS::HandleValue) | CCmpPosition | inlinestatic |
| AllocFunc typedef | IComponent | |
| CanFloat() const override | CCmpPosition | inlinevirtual |
| ClassInit(CComponentManager &componentManager) | CCmpPosition | inlinestatic |
| Deallocate(IComponent *cmp) | CCmpPosition | inlinestatic |
| DeallocFunc typedef | IComponent | |
| Deinit() override | CCmpPosition | inlinevirtual |
| Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) override | CCmpPosition | inlinevirtual |
| Deserialized() | CCmpPosition | inline |
| GetComponentTypeId() const override | CCmpPosition | inlinevirtual |
| GetConstructionProgressOffset(const CVector3D &pos) const | CCmpPosition | inline |
| GetDistanceTravelled() const override | CCmpPosition | inlinevirtual |
| GetEntityHandle() const | IComponent | inline |
| GetEntityId() const | IComponent | inline |
| GetHeightAtFixed(entity_pos_t x, entity_pos_t z) const override | CCmpPosition | inlinevirtual |
| GetHeightFixed() const override | CCmpPosition | inlinevirtual |
| GetHeightOffset() const override | CCmpPosition | inlinevirtual |
| GetInterpolatedPosition2D(float frameOffset, float &x, float &z, float &rotY) const override | CCmpPosition | inlinevirtual |
| GetInterpolatedPositions(CVector3D &pos0, CVector3D &pos1) const | CCmpPosition | inline |
| GetInterpolatedTransform(float frameOffset) const override | CCmpPosition | inlinevirtual |
| GetJSInstance() const | IComponent | virtual |
| GetPosition() const override | CCmpPosition | inlinevirtual |
| GetPosition2D() const override | CCmpPosition | inlinevirtual |
| GetPreviousPosition() const override | CCmpPosition | inlinevirtual |
| GetPreviousPosition2D() const override | CCmpPosition | inlinevirtual |
| GetRotation() const override | CCmpPosition | inlinevirtual |
| GetSchema() | CCmpPosition | inlinestatic |
| GetSerializationVersion() | IComponent | inlinestatic |
| GetSimContext() const | IComponent | inline |
| GetSystemEntity() const | IComponent | inline |
| GetTurnRate() const override | CCmpPosition | inlinevirtual |
| GetTurretParent() const override | CCmpPosition | inlinevirtual |
| GetTurrets() override | CCmpPosition | inlinevirtual |
| HandleMessage(const CMessage &msg, bool global) override | CCmpPosition | inlinevirtual |
| Init(const CParamNode ¶mNode) override | CCmpPosition | inlinevirtual |
| IsHeightRelative() const override | CCmpPosition | inlinevirtual |
| IsInWorld() const override | CCmpPosition | inlinevirtual |
| JumpTo(entity_pos_t x, entity_pos_t z) override | CCmpPosition | inlinevirtual |
| m_ActorFloating | CCmpPosition | |
| m_AnchorType | CCmpPosition | |
| m_ConstructionProgress | CCmpPosition | |
| m_EnabledMessageInterpolate | CCmpPosition | |
| m_EntityHandle | IComponent | private |
| m_FloatDepth | CCmpPosition | |
| m_Floating | CCmpPosition | |
| m_InterpolatedRotX | CCmpPosition | |
| m_InterpolatedRotY | CCmpPosition | |
| m_InterpolatedRotZ | CCmpPosition | |
| m_InWorld | CCmpPosition | |
| m_LastInterpolatedRotX | CCmpPosition | |
| m_LastInterpolatedRotZ | CCmpPosition | |
| m_LastX | CCmpPosition | |
| m_LastYDifference | CCmpPosition | |
| m_LastZ | CCmpPosition | |
| m_PrevX | CCmpPosition | |
| m_PrevZ | CCmpPosition | |
| m_RelativeToGround | CCmpPosition | |
| m_RotX | CCmpPosition | |
| m_RotY | CCmpPosition | |
| m_RotYSpeed | CCmpPosition | |
| m_RotZ | CCmpPosition | |
| m_SimContext | IComponent | private |
| m_TurretParent | CCmpPosition | |
| m_TurretPosition | CCmpPosition | |
| m_Turrets | CCmpPosition | |
| m_X | CCmpPosition | |
| m_Y | CCmpPosition | |
| m_Z | CCmpPosition | |
| MoveAndTurnTo(entity_pos_t x, entity_pos_t z, entity_angle_t ry) override | CCmpPosition | inlinevirtual |
| MoveOutOfWorld() override | CCmpPosition | inlinevirtual |
| MoveTo(entity_pos_t x, entity_pos_t z) override | CCmpPosition | inlinevirtual |
| NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
| PITCH enum value | CCmpPosition | |
| PITCH_ROLL enum value | CCmpPosition | |
| RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
| RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
| ROLL enum value | CCmpPosition | |
| Serialize(ISerializer &serialize) override | CCmpPosition | inlinevirtual |
| SetActorFloating(bool flag) override | CCmpPosition | inlinevirtual |
| SetConstructionProgress(fixed progress) override | CCmpPosition | inlinevirtual |
| SetEntityHandle(CEntityHandle ent) | IComponent | inline |
| SetFloating(bool flag) override | CCmpPosition | inlinevirtual |
| SetHeightFixed(entity_pos_t y) override | CCmpPosition | inlinevirtual |
| SetHeightOffset(entity_pos_t dy) override | CCmpPosition | inlinevirtual |
| SetHeightRelative(bool relative) override | CCmpPosition | inlinevirtual |
| SetSimContext(const CSimContext &context) | IComponent | inline |
| SetTurretParent(entity_id_t id, const CFixedVector3D &offset) override | CCmpPosition | inlinevirtual |
| SetXZRotation(entity_angle_t x, entity_angle_t z) override | CCmpPosition | inlinevirtual |
| SetYRotation(entity_angle_t y) override | CCmpPosition | inlinevirtual |
| TurnTo(entity_angle_t y) override | CCmpPosition | inlinevirtual |
| UpdateMessageSubscriptions() | CCmpPosition | inlineprivate |
| UpdateTurretPosition() override | CCmpPosition | inlinevirtual |
| UpdateXZRotation() | CCmpPosition | inlineprivate |
| UPRIGHT enum value | CCmpPosition | |
| ~IComponent() | IComponent | virtual |