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CCmpPlayerScripted Member List

This is the complete list of members for CCmpPlayerScripted, including all inherited members.

Allocate(const ScriptInterface &scriptInterface, JS::HandleValue instance)CCmpPlayerScriptedinlinestatic
AllocFunc typedefIComponent
CCmpPlayerScripted(const ScriptInterface &scriptInterface, JS::HandleValue instance)CCmpPlayerScriptedinline
ClassInit(CComponentManager &componentManager)CCmpPlayerScriptedinlinestatic
Deallocate(IComponent *cmp)CCmpPlayerScriptedinlinestatic
DeallocFunc typedefIComponent
Deinit() overrideCCmpPlayerScriptedinlinevirtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize) overrideCCmpPlayerScriptedinlinevirtual
GetComponentTypeId() const overrideCCmpPlayerScriptedinlinevirtual
GetDisplayedColor() overrideCCmpPlayerScriptedinlinevirtual
GetEntityHandle() constIComponentinline
GetEntityId() constIComponentinline
GetJSInstance() const overrideCCmpPlayerScriptedinlinevirtual
GetSchema()CCmpPlayerScriptedinlinestatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() constIComponentinline
GetStartingCameraPos() overrideCCmpPlayerScriptedinlinevirtual
GetStartingCameraRot() overrideCCmpPlayerScriptedinlinevirtual
GetState() overrideCCmpPlayerScriptedinlinevirtual
GetSystemEntity() constIComponentinline
HandleMessage(const CMessage &msg, bool global) overrideCCmpPlayerScriptedinlinevirtual
HasStartingCamera() overrideCCmpPlayerScriptedinlinevirtual
Init(const CParamNode &paramNode) overrideCCmpPlayerScriptedinlinevirtual
m_EntityHandleIComponentprivate
m_ScriptCCmpPlayerScriptedprivate
m_SimContextIComponentprivate
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) constIComponentvirtual
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
Serialize(ISerializer &serialize) overrideCCmpPlayerScriptedinlinevirtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetSimContext(const CSimContext &context)IComponentinline
~IComponent()IComponentvirtual