Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for CCmpOwnership, including all inherited members.
Allocate(const ScriptInterface &, JS::HandleValue) | CCmpOwnership | inlinestatic |
AllocFunc typedef | IComponent | |
ClassInit(CComponentManager &componentManager) | CCmpOwnership | inlinestatic |
Deallocate(IComponent *cmp) | CCmpOwnership | inlinestatic |
DeallocFunc typedef | IComponent | |
Deinit() override | CCmpOwnership | inlinevirtual |
Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) override | CCmpOwnership | inlinevirtual |
GetComponentTypeId() const override | CCmpOwnership | inlinevirtual |
GetEntityHandle() const | IComponent | inline |
GetEntityId() const | IComponent | inline |
GetJSInstance() const | IComponent | virtual |
GetOwner() const override | CCmpOwnership | inlinevirtual |
GetSchema() | CCmpOwnership | inlinestatic |
GetSerializationVersion() | IComponent | inlinestatic |
GetSimContext() const | IComponent | inline |
GetSystemEntity() const | IComponent | inline |
HandleMessage(const CMessage &msg, bool global) override | CCmpOwnership | inlinevirtual |
Init(const CParamNode ¶mNode) override | CCmpOwnership | inlinevirtual |
m_EntityHandle | IComponent | private |
m_Owner | CCmpOwnership | |
m_SimContext | IComponent | private |
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
Serialize(ISerializer &serialize) override | CCmpOwnership | inlinevirtual |
SetEntityHandle(CEntityHandle ent) | IComponent | inline |
SetOwner(player_id_t playerID) override | CCmpOwnership | inlinevirtual |
SetOwnerQuiet(player_id_t playerID) override | CCmpOwnership | inlinevirtual |
SetSimContext(const CSimContext &context) | IComponent | inline |
~IComponent() | IComponent | virtual |