Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
SGUIIcon.h
Go to the documentation of this file.
1/* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_SGUIICON
19#define INCLUDED_SGUIICON
20
21#include "maths/Size2D.h"
22#include "ps/CStr.h"
23
24/**
25 * Icon, you create them in the XML file with root element <setup>.
26 * You use them in text owned by different objects... Such as CText.
27 */
29{
30 // This struct represents an immutable type, so ensure to avoid copying the strings.
33
35
36 // Sprite name of icon
38
39 // Size
41};
42
43#endif // INCLUDED_SGUIICON
Definition: Size2D.h:25
Icon, you create them in the XML file with root element <setup>.
Definition: SGUIIcon.h:29
MOVABLE(SGUIIcon)
NONCOPYABLE(SGUIIcon)
CSize2D m_Size
Definition: SGUIIcon.h:40
CStr m_SpriteName
Definition: SGUIIcon.h:37
SGUIIcon()
Definition: SGUIIcon.h:34