Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
MapIO.h
Go to the documentation of this file.
1/* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_MAPIO
19#define INCLUDED_MAPIO
20
22#include "lib/os_path.h"
23#include "lib/status.h"
24
25// Opens the given texture file and stores it in a one-dimensional u16 vector.
26Status LoadHeightmapImageVfs(const VfsPath& filepath, std::vector<u16>& heightmap);
27Status LoadHeightmapImageOs(const OsPath& filepath, std::vector<u16>& heightmap);
28
29class CMapIO
30{
31public:
32 // Current file version given to saved maps.
33 enum { FILE_VERSION = 7 };
34 // Supported file read version - file with version less than this will be rejected.
35 enum { FILE_READ_VERSION = 7 };
36
37#pragma pack(push, 1)
38 // Description of a tile for I/O purposes.
39 struct STileDesc
40 {
41 // Index into the texture array of first texture on tile.
43 // Index into the texture array of second texture; (0xFFFF) if none.
46 };
47#pragma pack(pop)
48};
49
50#endif
Status LoadHeightmapImageVfs(const VfsPath &filepath, std::vector< u16 > &heightmap)
Definition: MapIO.cpp:37
Status LoadHeightmapImageOs(const OsPath &filepath, std::vector< u16 > &heightmap)
Definition: MapIO.cpp:47
Definition: MapIO.h:30
@ FILE_READ_VERSION
Definition: MapIO.h:35
@ FILE_VERSION
Definition: MapIO.h:33
Definition: path.h:80
i64 Status
Error handling system.
Definition: status.h:173
Definition: MapIO.h:40
u16 m_Tex2Index
Definition: MapIO.h:44
u16 m_Tex1Index
Definition: MapIO.h:42
u32 m_Priority
Definition: MapIO.h:45
uint16_t u16
Definition: types.h:38
uint32_t u32
Definition: types.h:39