Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
ICmpAttack.h
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1/* Copyright (C) 2020 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_ICMPATTACK
19#define INCLUDED_ICMPATTACK
20
21#include "ps/CStr.h"
23
24#include <vector>
25
26class ICmpAttack : public IComponent
27{
28public:
29 virtual float GetRepeatTime(const std::string& type) const = 0;
30 virtual std::vector<CStr> GetAttackTypes() const = 0;
32};
33
34#endif // INCLUDED_ICMPATTACK
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
Definition: ICmpAttack.h:27
virtual std::vector< CStr > GetAttackTypes() const =0
virtual float GetRepeatTime(const std::string &type) const =0
Definition: IComponent.h:33