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Pyrogenesis, a RTS Engine
ICmpAIInterface.h
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1/* Copyright (C) 2011 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_ICMPAIINTERFACE
19#define INCLUDED_ICMPAIINTERFACE
20
22
24{
25public:
26 /**
27 * Returns a script object that represents the current world state,
28 * to be passed to AI scripts.
29 */
30 virtual void GetRepresentation(JS::MutableHandleValue ret) = 0;
31 /**
32 * Returns a script object that represents the current world state,
33 * to be passed to AI scripts. No caching for initialization
34 */
35 virtual void GetFullRepresentation(JS::MutableHandleValue ret, bool flushEvents) = 0;
36
37 DECLARE_INTERFACE_TYPE(AIInterface)
38};
39
40#endif // INCLUDED_ICMPAIINTERFACE
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
Definition: ICmpAIInterface.h:24
virtual void GetFullRepresentation(JS::MutableHandleValue ret, bool flushEvents)=0
Returns a script object that represents the current world state, to be passed to AI scripts.
virtual void GetRepresentation(JS::MutableHandleValue ret)=0
Returns a script object that represents the current world state, to be passed to AI scripts.
Definition: IComponent.h:33