Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
CImage.h
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1/* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_CIMAGE
19#define INCLUDED_CIMAGE
20
21#include "gui/CGUISprite.h"
23
24/**
25 * Object just for drawing a sprite. Like CText, without the
26 * possibility to draw text.
27 *
28 * Created, because I've seen the user being indecisive about
29 * what control to use in these situations. I've seen button
30 * without functionality used, and that is a lot of unnecessary
31 * overhead. That's why I thought I'd go with an intuitive
32 * control.
33 */
34class CImage : public IGUIObject
35{
37
38public:
39 CImage(CGUI& pGUI);
40 virtual ~CImage();
41
42protected:
43 /**
44 * Draws the Image
45 */
46 virtual void Draw(CCanvas2D& canvas);
47
49};
50
51#endif // INCLUDED_CIMAGE
#define GUI_OBJECT(obj)
Definition: IGUIObject.h:50
Definition: Canvas2D.h:36
The main object that represents a whole GUI page.
Definition: CGUI.h:61
Object just for drawing a sprite.
Definition: CImage.h:35
virtual void Draw(CCanvas2D &canvas)
Draws the Image.
Definition: CImage.cpp:34
CGUISimpleSetting< CGUISpriteInstance > m_Sprite
Definition: CImage.h:48
CImage(CGUI &pGUI)
Definition: CImage.cpp:24
virtual ~CImage()
Definition: CImage.cpp:30
GUI object such as a button or an input-box.
Definition: IGUIObject.h:60