/**
* @class
* Holds a list of wanted plans to train or construct
*/
PETRA.Queue = function()
{
this.plans = [];
this.paused = false;
this.switched = 0;
};
PETRA.Queue.prototype.empty = function()
{
this.plans = [];
};
PETRA.Queue.prototype.addPlan = function(newPlan)
{
if (!newPlan)
return;
for (let plan of this.plans)
{
if (newPlan.category === "unit" && plan.type == newPlan.type && plan.number + newPlan.number <= plan.maxMerge)
{
plan.addItem(newPlan.number);
return;
}
else if (newPlan.category === "technology" && plan.type === newPlan.type)
return;
}
this.plans.push(newPlan);
};
PETRA.Queue.prototype.check= function(gameState)
{
while (this.plans.length > 0)
{
if (!this.plans[0].isInvalid(gameState))
return;
let plan = this.plans.shift();
if (plan.queueToReset)
gameState.ai.queueManager.changePriority(plan.queueToReset, gameState.ai.Config.priorities[plan.queueToReset]);
}
};
PETRA.Queue.prototype.getNext = function()
{
if (this.plans.length > 0)
return this.plans[0];
return null;
};
PETRA.Queue.prototype.startNext = function(gameState)
{
if (this.plans.length > 0)
{
this.plans.shift().start(gameState);
return true;
}
return false;
};
/**
* returns the maximal account we'll accept for this queue.
* Currently all the cost of the first element and fraction of that of the second
*/
PETRA.Queue.prototype.maxAccountWanted = function(gameState, fraction)
{
let cost = new API3.Resources();
if (this.plans.length > 0 && this.plans[0].isGo(gameState))
cost.add(this.plans[0].getCost());
if (this.plans.length > 1 && this.plans[1].isGo(gameState) && fraction > 0)
{
let costs = this.plans[1].getCost();
costs.multiply(fraction);
cost.add(costs);
}
return cost;
};
PETRA.Queue.prototype.queueCost = function()
{
let cost = new API3.Resources();
for (let plan of this.plans)
cost.add(plan.getCost());
return cost;
};
PETRA.Queue.prototype.length = function()
{
return this.plans.length;
};
PETRA.Queue.prototype.hasQueuedUnits = function()
{
return this.plans.length > 0;
};
PETRA.Queue.prototype.countQueuedUnits = function()
{
let count = 0;
for (let plan of this.plans)
count += plan.number;
return count;
};
PETRA.Queue.prototype.hasQueuedUnitsWithClass = function(classe)
{
return this.plans.some(plan => plan.template && plan.template.hasClass(classe));
};
PETRA.Queue.prototype.countQueuedUnitsWithClass = function(classe)
{
let count = 0;
for (let plan of this.plans)
if (plan.template && plan.template.hasClass(classe))
count += plan.number;
return count;
};
PETRA.Queue.prototype.countQueuedUnitsWithMetadata = function(data, value)
{
let count = 0;
for (let plan of this.plans)
if (plan.metadata[data] && plan.metadata[data] == value)
count += plan.number;
return count;
};
PETRA.Queue.prototype.Serialize = function()
{
let plans = [];
for (let plan of this.plans)
plans.push(plan.Serialize());
return { "plans": plans, "paused": this.paused, "switched": this.switched };
};
PETRA.Queue.prototype.Deserialize = function(gameState, data)
{
this.paused = data.paused;
this.switched = data.switched;
this.plans = [];
for (let dataPlan of data.plans)
{
let plan;
if (dataPlan.category == "unit")
plan = new PETRA.TrainingPlan(gameState, dataPlan.type);
else if (dataPlan.category == "building")
plan = new PETRA.ConstructionPlan(gameState, dataPlan.type);
else if (dataPlan.category == "technology")
plan = new PETRA.ResearchPlan(gameState, dataPlan.type);
else
{
API3.warn("Petra deserialization error: plan unknown " + uneval(dataPlan));
continue;
}
plan.Deserialize(gameState, dataPlan);
this.plans.push(plan);
}
};