/**
* Horizontal size of a tab button.
*/
var g_TabButtonWidth = 118;
/**
* Horizontal space between two tab buttons.
*/
var g_TabButtonDist = 6;
var getScorePanelsData = () => [
{
"label": translate("Score"),
"headings": [
{ "identifier": "playername", "caption": translate("Player name"), "yStart": 26, "width": 200 },
{ "identifier": "totalScore", "caption": translate("Total score"), "yStart": 16, "width": 100 },
{ "identifier": "economyScore", "caption": translate("Economy score"), "yStart": 16, "width": 100 },
{ "identifier": "militaryScore", "caption": translate("Military score"), "yStart": 16, "width": 100 },
{ "identifier": "explorationScore", "caption": translate("Exploration score"), "yStart": 16, "width": 100 }
],
"titleHeadings": [],
"counters": [
{ "width": 100, "fn": calculateScoreTotal, "verticalOffset": 12 },
{ "width": 100, "fn": calculateEconomyScore, "verticalOffset": 12 },
{ "width": 100, "fn": calculateMilitaryScore, "verticalOffset": 12 },
{ "width": 100, "fn": calculateExplorationScore, "verticalOffset": 12 }
],
"teamCounterFn": calculateScoreTeam
},
{
"label": translate("Structures"),
"headings": [
{ "identifier": "playername", "caption": translate("Player name"), "yStart": 26, "width": 200 },
{ "identifier": "total", "caption": translate("Total"), "yStart": 34, "width": 105 },
{ "identifier": "House", "caption": translate("Houses"), "yStart": 34, "width": 85 },
{ "identifier": "Economic", "caption": translate("Economic"), "yStart": 34, "width": 85 },
{ "identifier": "Outpost", "caption": translate("Outposts"), "yStart": 34, "width": 85 },
{ "identifier": "Military", "caption": translate("Military"), "yStart": 34, "width": 85 },
{ "identifier": "Fortress", "caption": translate("Fortresses"), "yStart": 34, "width": 85 },
{ "identifier": "CivCentre", "caption": translate("Civ centers"), "yStart": 34, "width": 85 },
{ "identifier": "Wonder", "caption": translate("Wonders"), "yStart": 34, "width": 85 }
],
"titleHeadings": [
{
"caption": sprintf(translate("Structure Statistics (%(constructed)s / %(destroyed)s / %(captured)s / %(lost)s)"),
{
"constructed": getColoredTypeTranslation("constructed"),
"destroyed": getColoredTypeTranslation("destroyed"),
"captured": getColoredTypeTranslation("captured"),
"lost": getColoredTypeTranslation("lost")
}),
"yStart": 16,
"width": 85 * 7 + 105
}, // width = 700
],
"counters": [
{ "width": 105, "fn": calculateBuildings, "verticalOffset": 3 },
{ "width": 85, "fn": calculateBuildings, "verticalOffset": 3 },
{ "width": 85, "fn": calculateBuildings, "verticalOffset": 3 },
{ "width": 85, "fn": calculateBuildings, "verticalOffset": 3 },
{ "width": 85, "fn": calculateBuildings, "verticalOffset": 3 },
{ "width": 85, "fn": calculateBuildings, "verticalOffset": 3 },
{ "width": 85, "fn": calculateBuildings, "verticalOffset": 3 },
{ "width": 85, "fn": calculateBuildings, "verticalOffset": 3 }
],
"teamCounterFn": calculateBuildingsTeam
},
{
"label": translate("Units"),
"headings": [
{ "identifier": "playername", "caption": translate("Player name"), "yStart": 26, "width": 200 },
{ "identifier": "total", "caption": translate("Total"), "yStart": 34, "width": 105 },
{ "identifier": "Infantry", "caption": translate("Infantry"), "yStart": 34, "width": 85 },
{ "identifier": "Worker", "caption": translate("Worker"), "yStart": 34, "width": 85 },
{ "identifier": "Cavalry", "caption": translate("Cavalry"), "yStart": 34, "width": 85 },
{ "identifier": "Champion", "caption": translate("Champion"), "yStart": 34, "width": 85 },
{ "identifier": "Hero", "caption": translate("Heroes"), "yStart": 34, "width": 85 },
{ "identifier": "Siege", "caption": translate("Siege"), "yStart": 34, "width": 85 },
{ "identifier": "Ship", "caption": translate("Navy"), "yStart": 34, "width": 85 },
{ "identifier": "Trader", "caption": translate("Traders"), "yStart": 34, "width": 85 }
],
"titleHeadings": [
{
"caption": sprintf(translate("Unit Statistics (%(trained)s / %(killed)s / %(lost)s)"),
{
"trained": getColoredTypeTranslation("trained"),
"killed": getColoredTypeTranslation("killed"),
"lost": getColoredTypeTranslation("lost")
}),
"yStart": 16,
"width": 85 * 8 + 105
}, // width = 785
],
"counters": [
{ "width": 105, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 },
{ "width": 85, "fn": calculateUnits, "verticalOffset": 3 }
],
"teamCounterFn": calculateUnitsTeam
},
{
"label": translate("Resources"),
"headings": [
{ "identifier": "playername", "caption": translate("Player name"), "yStart": 26, "width": 200 },
{ "identifier": "total", "caption": translate("Total"), "yStart": 34, "width": 110 },
...g_ResourceData.GetResources().map(res => ({
"identifier": res.code,
"caption": resourceNameFirstWord(res.code),
"yStart": 34,
"width": 100
})),
{
"identifier": "tributes",
"caption": translate("Tributes"),
"headerCaption": sprintf(translate("Tributes \n(%(sent)s / %(received)s)"),
{
"sent": getColoredTypeTranslation("sent"),
"received": getColoredTypeTranslation("received")
}),
"yStart": 16,
"width": 121
},
{ "identifier": "treasuresCollected", "caption": translate("Treasures collected"), "yStart": 16, "width": 85 },
{ "identifier": "loot", "caption": translate("Loot"), "yStart": 16, "width": 85 },
{ "identifier": "livestock", "caption": translate("Livestock bred"), "yStart": 16, "width": 85 }
],
"titleHeadings": [
{
"caption": sprintf(translate("Resource Statistics (%(gathered)s / %(used)s)"),
{
"gathered": getColoredTypeTranslation("gathered"),
"used": getColoredTypeTranslation("used")
}),
"yStart": 16,
"width": 100 * g_ResourceData.GetCodes().length + 110
},
],
"counters": [
{ "width": 110, "fn": calculateTotalResources, "verticalOffset": 12 },
...g_ResourceData.GetCodes().map(code => ({
"fn": calculateResources,
"verticalOffset": 12,
"width": 100
})),
{ "width": 121, "fn": calculateTributeSent, "verticalOffset": 12 },
{ "width": 85, "fn": calculateTreasureCollected, "verticalOffset": 12 },
{ "width": 85, "fn": calculateLootCollected, "verticalOffset": 12 },
{ "width": 85, "fn": calculateLivestockTrained, "verticalOffset": 12 }
],
"teamCounterFn": calculateResourcesTeam
},
{
"label": translate("Market"),
"headings": [
{ "identifier": "playername", "caption": translate("Player name"), "yStart": 26, "width": 200 },
{ "identifier": "tradeIncome", "caption": translate("Trade income"), "yStart": 16, "width": 100 },
{ "identifier": "barterEfficency", "caption": translate("Barter efficiency"), "yStart": 16, "width": 100, "format": "PERCENTAGE" },
...g_ResourceData.GetResources().map(res => {
return {
"identifier": res.code,
"caption":
// Translation: use %(resourceWithinSentence)s if needed
sprintf(translate("%(resourceFirstWord)s exchanged"), {
"resourceFirstWord": resourceNameFirstWord(res.code),
"resourceWithinSentence": resourceNameWithinSentence(res.code)
}),
"yStart": 16,
"width": 100
};
})
],
"titleHeadings": [],
"counters": [
{ "width": 100, "fn": calculateTradeIncome, "verticalOffset": 12 },
{ "width": 100, "fn": calculateBarterEfficiency, "verticalOffset": 12 },
...g_ResourceData.GetCodes().map(code => ({
"width": 100,
"fn": calculateResourceExchanged,
"verticalOffset": 12
}))
],
"teamCounterFn": calculateMarketTeam
},
{
"label": translate("Miscellaneous"),
"headings": [
{ "identifier": "playername", "caption": translate("Player name"), "yStart": 26, "width": 200 },
{ "identifier": "killDeath", "caption": translate("Kill / Death ratio"), "yStart": 16, "width": 100, "format": "DECIMAL2" },
{ "identifier": "population", "caption": translate("Population"), "yStart": 16, "width": 100, "hideInSummary": true },
{ "identifier": "mapControlPeak", "caption": translate("Map control (peak)"), "yStart": 16, "width": 100, "format": "PERCENTAGE" },
{ "identifier": "mapControl", "caption": translate("Map control (finish)"), "yStart": 16, "width": 100, "format": "PERCENTAGE" },
{ "identifier": "mapExploration", "caption": translate("Map exploration"), "yStart": 16, "width": 100, "format": "PERCENTAGE" },
{ "identifier": "vegetarianRatio", "caption": translate("Vegetarian ratio"), "yStart": 16, "width": 100, "format": "PERCENTAGE" },
{ "identifier": "feminization", "caption": translate("Feminization"), "yStart": 16, "width": 100, "format": "PERCENTAGE" },
{
"identifier": "bribes",
"caption": translate("Bribes"),
"headerCaption": sprintf(translate("Bribes\n(%(succeeded)s / %(failed)s)"),
{
"succeeded": getColoredTypeTranslation("succeeded"),
"failed": getColoredTypeTranslation("failed")
}),
"yStart": 16,
"width": 139
}
],
"titleHeadings": [],
"counters": [
{ "width": 100, "fn": calculateKillDeathRatio, "verticalOffset": 12 },
{ "width": 100, "fn": calculatePopulationCount, "verticalOffset": 12, "hideInSummary": true },
{ "width": 100, "fn": calculateMapPeakControl, "verticalOffset": 12 },
{ "width": 100, "fn": calculateMapFinalControl, "verticalOffset": 12 },
{ "width": 100, "fn": calculateMapExploration, "verticalOffset": 12 },
{ "width": 100, "fn": calculateVegetarianRatio, "verticalOffset": 12 },
{ "width": 100, "fn": calculateFeminization, "verticalOffset": 12 },
{ "width": 139, "fn": calculateBribes, "verticalOffset": 12 }
],
"teamCounterFn": calculateMiscellaneousTeam
}
];
var g_ChartPanelsData = [
{
"label": translate("Charts")
}
];
function getColoredTypeTranslation(type)
{
return g_SummaryTypes[type].color ?
coloredText(g_SummaryTypes[type].caption, g_SummaryTypes[type].color) :
g_SummaryTypes[type].caption;
}
function resetGeneralPanel()
{
for (let h = 0; h < g_MaxHeadingTitle; ++h)
{
Engine.GetGUIObjectByName("titleHeading[" + h + "]").hidden = true;
Engine.GetGUIObjectByName("Heading[" + h + "]").hidden = true;
for (let p = 0; p < g_MaxPlayers; ++p)
{
Engine.GetGUIObjectByName("valueData[" + p + "][" + h + "]").hidden = true;
for (let t = 0; t < g_MaxTeams; ++t)
{
Engine.GetGUIObjectByName("valueDataTeam[" + t + "][" + p + "][" + h + "]").hidden = true;
Engine.GetGUIObjectByName("valueDataTeam[" + t + "][" + h + "]").hidden = true;
}
}
}
}
function updateGeneralPanelHeadings(allHeadings)
{
let headings = allHeadings.filter(heading => !heading.hideInSummary);
let left = 50;
for (let h in headings)
{
let headerGUIName = "playerNameHeading";
if (h > 0)
headerGUIName = "Heading[" + (h - 1) + "]";
let headerGUI = Engine.GetGUIObjectByName(headerGUIName);
headerGUI.caption = headings[h].headerCaption || headings[h].caption;
headerGUI.size = left + " " + headings[h].yStart + " " + (left + headings[h].width) + " 100%";
headerGUI.hidden = false;
if (headings[h].width < g_LongHeadingWidth)
left += headings[h].width;
}
}
function updateGeneralPanelTitles(titleHeadings)
{
let left = 250;
for (let th in titleHeadings)
{
if (th >= g_MaxHeadingTitle)
break;
if (titleHeadings[th].xOffset)
left += titleHeadings[th].xOffset;
let headerGUI = Engine.GetGUIObjectByName("titleHeading[" + th + "]");
headerGUI.caption = titleHeadings[th].caption;
headerGUI.size = left + " " + titleHeadings[th].yStart + " " + (left + titleHeadings[th].width) + " 100%";
headerGUI.hidden = false;
if (titleHeadings[th].width < g_LongHeadingWidth)
left += titleHeadings[th].width;
}
}
function updateGeneralPanelCounter(allCounters)
{
let counters = allCounters.filter(counter => !counter.hideInSummary);
let rowPlayerObjectWidth = 0;
let left = 0;
for (let p = 0; p < g_MaxPlayers; ++p)
{
left = 240;
let counterObject;
for (let w in counters)
{
counterObject = Engine.GetGUIObjectByName("valueData[" + p + "][" + w + "]");
counterObject.size = left + " " + counters[w].verticalOffset + " " + (left + counters[w].width) + " 100%";
counterObject.hidden = false;
left += counters[w].width;
}
if (rowPlayerObjectWidth == 0)
rowPlayerObjectWidth = left;
let counterTotalObject;
for (let t = 0; t < g_MaxTeams; ++t)
{
left = 240;
for (let w in counters)
{
counterObject = Engine.GetGUIObjectByName("valueDataTeam[" + t + "][" + p + "][" + w + "]");
counterObject.size = left + " " + counters[w].verticalOffset + " " + (left + counters[w].width) + " 100%";
counterObject.hidden = false;
if (g_Teams[t])
{
let yStart = 25 + g_Teams[t].length * (g_PlayerBoxYSize + g_PlayerBoxGap) + 3 + counters[w].verticalOffset;
counterTotalObject = Engine.GetGUIObjectByName("valueDataTeam[" + t + "][" + w + "]");
counterTotalObject.size = (left + 20) + " " + yStart + " " + (left + counters[w].width) + " 100%";
counterTotalObject.hidden = false;
}
left += counters[w].width;
}
}
}
return rowPlayerObjectWidth;
}
function updateGeneralPanelTeams()
{
let withoutTeam = !g_Teams[-1] ? 0 : g_Teams[-1].length;
if (!g_Teams || withoutTeam > 0)
Engine.GetGUIObjectByName("noTeamsBox").hidden = false;
if (!g_Teams)
return;
let yStart = g_TeamsBoxYStart + withoutTeam * (g_PlayerBoxYSize + g_PlayerBoxGap) + (withoutTeam ? 30 : 0);
for (let i in g_Teams)
{
if (i == -1)
continue;
let teamBox = Engine.GetGUIObjectByName("teamBoxt["+i+"]");
teamBox.hidden = false;
let teamBoxSize = teamBox.size;
teamBoxSize.top = yStart;
teamBox.size = teamBoxSize;
yStart += 30 + g_Teams[i].length * (g_PlayerBoxYSize + g_PlayerBoxGap) + 32;
Engine.GetGUIObjectByName("teamNameHeadingt[" + i + "]").caption = "Team " + (+i + 1);
let teamHeading = Engine.GetGUIObjectByName("teamHeadingt[" + i + "]");
let yStartTotal = 30 + g_Teams[i].length * (g_PlayerBoxYSize + g_PlayerBoxGap) + 10;
teamHeading.size = "50 " + yStartTotal + " 100% " + (yStartTotal + 20);
teamHeading.caption = translate("Team total");
}
// If there are no players without team, hide "player name" heading
if (!withoutTeam)
Engine.GetGUIObjectByName("playerNameHeading").caption = "";
}
function initPlayerBoxPositions()
{
for (let h = 0; h < g_MaxPlayers; ++h)
{
let playerBox = Engine.GetGUIObjectByName("playerBox[" + h + "]");
let boxSize = playerBox.size;
boxSize.top += h * (g_PlayerBoxYSize + g_PlayerBoxGap);
boxSize.bottom = boxSize.top + g_PlayerBoxYSize;
playerBox.size = boxSize;
for (let i = 0; i < g_MaxTeams; ++i)
{
let playerBoxt = Engine.GetGUIObjectByName("playerBoxt[" + i + "][" + h + "]");
boxSize = playerBoxt.size;
boxSize.top += h * (g_PlayerBoxYSize + g_PlayerBoxGap);
boxSize.bottom = boxSize.top + g_PlayerBoxYSize;
playerBoxt.size = boxSize;
}
}
}