Upkeep¶
XML Elements¶
The following elements can be used within this component:
Upkeep¶
Rates¶
Upkeep Rates
Path: Upkeep/Rates
food¶
Type: non-negative decimal
Path: Upkeep/Rates/food
wood¶
Type: non-negative decimal
Path: Upkeep/Rates/wood
stone¶
Type: non-negative decimal
Path: Upkeep/Rates/stone
metal¶
Type: non-negative decimal
Path: Upkeep/Rates/metal
Interval¶
Number of milliseconds must pass for the player to pay the next upkeep.
Type: non-negative decimal
Path: Upkeep/Interval
RELAX NG Grammar¶
<define name="component.Upkeep">
<element name="Upkeep">
<interleave>
<element name="Rates">
<interleave>
<optional>
<element name="food">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
<optional>
<element name="wood">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
<optional>
<element name="stone">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
<optional>
<element name="metal">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
</interleave>
</element>
<element name="Interval">
<ref name="nonNegativeDecimal"/>
</element>
</interleave>
</element>
</define>