ResourceTrickle¶
XML Elements¶
The following elements can be used within this component:
ResourceTrickle¶
Rates¶
Trickle Rates
Path: ResourceTrickle/Rates
food¶
Type: non-negative decimal
Path: ResourceTrickle/Rates/food
wood¶
Type: non-negative decimal
Path: ResourceTrickle/Rates/wood
stone¶
Type: non-negative decimal
Path: ResourceTrickle/Rates/stone
metal¶
Type: non-negative decimal
Path: ResourceTrickle/Rates/metal
Interval¶
Number of milliseconds must pass for the player to gain the next trickle.
Type: non-negative decimal
Path: ResourceTrickle/Interval
RELAX NG Grammar¶
<define name="component.ResourceTrickle">
<element name="ResourceTrickle">
<interleave>
<element name="Rates">
<interleave>
<optional>
<element name="food">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
<optional>
<element name="wood">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
<optional>
<element name="stone">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
<optional>
<element name="metal">
<ref name="nonNegativeDecimal"/>
</element>
</optional>
</interleave>
</element>
<element name="Interval">
<ref name="nonNegativeDecimal"/>
</element>
</interleave>
</element>
</define>