LCOV - code coverage report
Current view:
top level
-
source/tools/atlas/GameInterface
- ActorViewer.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
0 A.D. test coverage report
Lines:
1
260
0.4 %
Date:
2023-01-19 00:18:29
Functions:
2
31
6.5 %
Function Name
Hit count
ActorViewer::SetEnabled(bool)
0
ActorViewer::ToggleShadows()
0
ActorViewer::UnloadObjects()
0
ActorViewer::GetSimulation2()
0
ActorViewer::SetWalkEnabled(bool)
0
ActorViewer::SetStatsEnabled(bool)
0
ActorViewer::SetWaterEnabled(bool)
0
ActorViewer::SetGroundEnabled(bool)
0
ActorViewer::SetPropPointsMode(int)
0
ActorViewer::SetShadowsEnabled(bool)
0
ActorViewer::SetAxesMarkerEnabled(bool)
0
ActorViewer::SetBoundingBoxesEnabled(bool)
0
ActorViewer::Render()
0
ActorViewer::Update(float, float)
0
ActorViewer::SetActor(CStrW const&, CStr8 const&, int)
0
ActorViewer::GetEntity()
0
ActorViewer::ActorViewer()
0
ActorViewer::~ActorViewer()
0
ActorViewerImpl::GetLOSTexture()
0
ActorViewerImpl::UpdatePropList()
0
ActorViewerImpl::EnumerateObjects(CFrustum const&, SceneCollector*)
0
ActorViewerImpl::GetMiniMapTexture()
0
ActorViewerImpl::GetTerritoryTexture()
0
ActorViewerImpl::UpdatePropListRecursive(CModelAbstract*)
0
ActorViewerImpl::ActorViewerImpl()
0
ActorViewerImpl::~ActorViewerImpl()
0
ActorViewerImpl::~ActorViewerImpl().2
0
ActorViewer::GetRepeatTimeByAttackType(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const
0
TLS wrapper function for g_ScriptContext
0
_GLOBAL__sub_I_ActorViewer.cpp
1
__static_initialization_and_destruction_0(int, int)
1
Generated by:
LCOV version 1.13